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Maps bugs

Posted: 22 Oct 2008, 11:18
by ado
Well, there are isn't a really bugs, but little inconvenience. On the following maps, some trees are situated in shape of circle, so you can't reach monsters, that spawned inside this circle. See screenshots for details.

Map new-33-1
#1
Image
#2
Image

Edit: first image deleted.

Re: Maps bugs

Posted: 22 Oct 2008, 11:36
by octalot
The first of those is reachable - if you look one tile above the plant, all the tiles to the right of that are walkable.

Re: Maps bugs

Posted: 22 Oct 2008, 12:12
by Crush
Unreachable tiles are serious problems because they are "monster traps" not only for herbs but also for all other killable monsters. As long as you only see one plant in there (and the last server reboot was a while ago) and no mobile monsters you can assume that it is reachable somehow. But when you see a large concentration of monsters it is most likely a monster trap which has to be fixed.

Re: Maps bugs

Posted: 22 Oct 2008, 12:14
by Turmfalke
and the last two just need a server restart.

Re: Maps bugs

Posted: 22 Oct 2008, 12:18
by kickinyourface
u should change it in the collision layer of the map that's all

Re: Maps bugs

Posted: 22 Oct 2008, 12:21
by Jaxad0127
Turmfalke wrote:and the last two just need a server restart.
kickinyourface wrote:u should change it in the collision layer of the map that's all
Fixes should already be in, they are just waiting a restart.