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[FIXED] Segfault

Posted: 14 Nov 2008, 04:10
by Freeyorp101
System: Ubuntu 8.10 AMD64

I have been encountering a number of client crashes recently on TMW 0.0.26. I ran a client from a console to see any error output; after ~15mins of playing the game quit:

[User]@[Computer]:~$ tmw
Segmentation fault
[User]@[Computer]:~$

(where [user] and [computer] were my names respectively)

This does not seem to connected to any event (in game) in particular and seems to occur whether or not other programs are running.

Any ideas?

_____________
--Freeyorp

Re: Segfault

Posted: 14 Nov 2008, 04:15
by Jaxad0127
Please post (or preferably attach or pastebin) this file: ~/.tmw/tmw.log .

Re: Segfault

Posted: 14 Nov 2008, 04:30
by Freeyorp101
Attached...

_____________
--Freeyorp

Re: Segfault

Posted: 14 Nov 2008, 04:48
by Jaxad0127
Does it only happen when you change maps (right after you appear on the new one)?

Re: Segfault

Posted: 14 Nov 2008, 04:57
by Freeyorp101
Does it only happen when you change maps (right after you appear on the new one)?
Hmm.. I think so, all the ones I remember were a few seconds after changing maps

_____________
--Freeyorp

Re: Segfault

Posted: 14 Nov 2008, 05:08
by Jaxad0127
It's a known bug in 0.0.26. It's already been fixed, and so will be in the next version. If you want, you can compile the current development version.

Re: Segfault

Posted: 14 Nov 2008, 21:27
by Freeyorp101
Will do. :) Thanks!

_____________
--Freeyorp