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A mapping bug? (10 problems found so far...)

Posted: 12 Feb 2009, 07:18
by Haay
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A little bug in mapping?

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Tree is too close to the building.

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Wierdness

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The tree is a little bit in the water. This might apply to other trees near water.

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Similar problems with other trees near cliff.

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A chunk of tree missing

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Re: A mapping bug?

Posted: 12 Feb 2009, 09:32
by Haay
Just want to say that there are new bugs shown in the first post.

Re: A mapping bug? (8 problems found so far...)

Posted: 12 Feb 2009, 13:55
by Jaxad0127
Fixes for all of these have been pushed. Fixes by QOAL.

Re: A mapping bug? (8 problems found so far...)

Posted: 12 Feb 2009, 14:44
by Turmfalke
sry for the snow realeted nugs, I guess they are my fault.

Re: A mapping bug? (8 problems found so far...)

Posted: 13 Feb 2009, 05:26
by Savi
The bug shown on the first photo has not been fixed yet. The bug is actually a lily pad tile sitting on the fence.

Re: A mapping bug? (8 problems found so far...)

Posted: 13 Feb 2009, 09:42
by Ces
It is has already been fixed on Git.

If that map fix doesn’t show up for you, but the others do (they were commited to Git at the same time), please check your customdata directory and remove any instance that contains the map 011-1.tmx.

Re: A mapping bug? (8 problems found so far...)

Posted: 13 Feb 2009, 12:31
by Jaxad0127
They have been fixed and the fixes will be in the next data update.

Re: A mapping bug? (8 problems found so far...)

Posted: 13 Feb 2009, 16:59
by Haay
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That road is a bit awkward...

EDIT:

I don't know if this is already fixed but...
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