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Maps and Tilesets on Mac OSX

Posted: 10 Mar 2009, 16:14
by Inkweaver
Where are the maps and tilesets stored on Mac OS X? I want to create a map and test it, but I can't find the folder where they are stored on my computer.

Re: Maps and Tilesets on Mac OSX

Posted: 10 Mar 2009, 16:19
by Crush
Moved to mac support.

Re: Maps and Tilesets on Mac OSX

Posted: 10 Mar 2009, 21:51
by Rotonen
In the .app in your /Applications directory if you installed it.

If you're running it without installing it (don't know if that's possible or not these days), in the .app in the .dmg file.

Re: Maps and Tilesets on Mac OSX

Posted: 12 Mar 2009, 04:14
by Inkweaver
I looked all through the package contents but the tilesets are not located in the .app package. Does it download them to the library of some other shared information location?

Re: Maps and Tilesets on Mac OSX

Posted: 13 Mar 2009, 01:07
by Rotonen
Well, for the stuff which does not come with the distribution, in the .zip files within ~/Library/Application Support/The Mana World/updates/.

Your config.xml and tmw.log are also stored there.

In OS X this is the intended way to do it instead of ~/.tmw, so we're using it.

Re: Maps and Tilesets on Mac OSX

Posted: 13 Mar 2009, 03:57
by Inkweaver
Perfect. That is exactly what I was looking for. I found all the maps right at the path you specified. Thanks. Now I can start experimenting. :)

Re: Maps and Tilesets on Mac OSX

Posted: 14 Mar 2009, 23:15
by Inkweaver
Okay, tried replacing one of the maps with my own map for testing purposes, but my custom map doesn't show up when I play the game.

Apparently, this update folder is just a staging ground for storing the updates. Where are the updates unzipped so that The Mana World can access them? I need to be able to replace one of the game maps with my own map, but I can't find the actual game maps that the game uses when it is running.

Re: Maps and Tilesets on Mac OSX

Posted: 14 Mar 2009, 23:21
by Jaxad0127
The customdata folder. In the same folder that had updates, make customdata and put your zip there.

Re: Maps and Tilesets on Mac OSX

Posted: 03 Apr 2009, 21:36
by Inkweaver
I figured out how to modify the maps in the Mac OSX distribution. Basically, I just unzipped the map zipfile stored in the updates folder, then I modified the map that I wanted to use for testing purposes, then rezipped the folder back into the zipfile.

This works great and allows me to test my custom map, but I can't seem to figure out how to do the same thing with tile graphics. I added a new tile sheet for my map, but when I rezipped the graphics folder back into the tiles zip it didn't seem to have any effect, and my custom tiles simply show up as empty, flickering areas.

How can I put a new tilesheet into the updates?

Re: Maps and Tilesets on Mac OSX

Posted: 03 Apr 2009, 21:52
by Jaxad0127
Did you use Tiled to edit the map?

Re: Maps and Tilesets on Mac OSX

Posted: 03 Apr 2009, 22:02
by Inkweaver
Yes I did. I modified the map using Tiled and created a new tileset by using my new tilesheet as a reference image.

I figured out how to put the modified map back in the zipfiles so that it shows up when I go to that map while playing TMW, but I can't figure out how to get my tilesheet in the zipfiles. I put it in the tiles zip file, but the custom tiles referenced from my modified map don't show up.

Re: Maps and Tilesets on Mac OSX

Posted: 03 Apr 2009, 22:53
by Jaxad0127
Instead of changing the update zips, please use the customdata folder.

Re: Maps and Tilesets on Mac OSX

Posted: 03 Apr 2009, 23:17
by Inkweaver
So within the customdata folder make a folder graphics, and inside that a folder called tiles?

Re: Maps and Tilesets on Mac OSX

Posted: 03 Apr 2009, 23:38
by Jaxad0127
Make a new zip that has maps/(changed map) and graphics/tiles/(new tileset). Put the zip in customdata.

Re: Maps and Tilesets on Mac OSX

Posted: 04 Apr 2009, 00:21
by Inkweaver
Okay, that makes sense. Do I have to name the zip anything in particular?