Crash on Attack
Posted: 30 May 2005, 00:22
Hi, how goes it. I love the graphics, they remind me of all those cute little games I played back in the day, like crono trigger.
I am running a 64 bit Gentoo Linux system and when I go to install the game via manual compile using portage, it compiles, and works, but the game automaticaly crashes as soon as I attack anything. is there a fix for this? Or better yet, a way I can secure a working copy with static libraries and such? that'd be exceeding conveneint if you guys could provide a 32 bit copy with all static libs... Anyway, great game, and it saddens me that I can't play it.
I am running a 64 bit Gentoo Linux system and when I go to install the game via manual compile using portage, it compiles, and works, but the game automaticaly crashes as soon as I attack anything. is there a fix for this? Or better yet, a way I can secure a working copy with static libraries and such? that'd be exceeding conveneint if you guys could provide a 32 bit copy with all static libs... Anyway, great game, and it saddens me that I can't play it.