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Kompilator: Default compiler
Wykonywanie g++.exe...
g++.exe "E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp" -o "E:\tmw-0.0.13\tmw-0.0.13\src\game.exe" -I"E:\PROGRAMY\DEV-CPP\lib\gcc\mingw32\3.4.2\include" -I"E:\PROGRAMY\DEV-CPP\include\c++\3.4.2\backward" -I"E:\PROGRAMY\DEV-CPP\include\c++\3.4.2\mingw32" -I"E:\PROGRAMY\DEV-CPP\include\c++\3.4.2" -I"E:\PROGRAMY\DEV-CPP\include" -L"E:\PROGRAMY\DEV-CPP\lib"
In file included from E:\tmw-0.0.13\tmw-0.0.13\src\/gui/window.h:30,
from E:\tmw-0.0.13\tmw-0.0.13\src\/gui/npc.h:30,
from E:\tmw-0.0.13\tmw-0.0.13\src\/engine.h:27,
from E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:24:
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/image.h:28:17: SDL.h: No such file or directory
In file included from E:\tmw-0.0.13\tmw-0.0.13\src\/gui/window.h:30,
from E:\tmw-0.0.13\tmw-0.0.13\src\/gui/npc.h:30,
from E:\tmw-0.0.13\tmw-0.0.13\src\/engine.h:27,
from E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:24:
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/image.h:97: error: `draw' declared as a `virtual' field
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/image.h:97: error: expected `;' before '(' token
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/image.h:108: error: `draw' declared as a `virtual' field
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/image.h:108: error: expected `;' before '(' token
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/image.h:113: error: variable or field `drawPattern' declared void
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/image.h:113: error: `drawPattern' declared as a `virtual' field
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/image.h:113: error: expected `;' before '(' token
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/image.h:136: error: expected `)' before '*' token
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/image.h:144: error: ISO C++ forbids declaration of `SDL_Surface' with no type
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/image.h:144: error: expected `;' before '*' token
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/image.h:159: error: `SDL_Surface' has not been declared
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/image.h:160: error: ISO C++ forbids declaration of `image' with no type
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/image.h:191: error: expected `;' before '(' token
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/image.h:199: error: expected `;' before '(' token
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/image.h:203: error: `SDL_Rect' does not name a type
In file included from E:/PROGRAMY/DEV-CPP/include/guichan/sdl.hpp:58,
from E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../graphics.h:27,
from E:\tmw-0.0.13\tmw-0.0.13\src\/gui/window.h:31,
from E:\tmw-0.0.13\tmw-0.0.13\src\/gui/npc.h:30,
from E:\tmw-0.0.13\tmw-0.0.13\src\/engine.h:27,
from E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:24:
E:/PROGRAMY/DEV-CPP/include/guichan/sdl/sdlgraphics.hpp:92: error: variable or field `setTarget' declared void
E:/PROGRAMY/DEV-CPP/include/guichan/sdl/sdlgraphics.hpp:92: error: `setTarget' declared as a `virtual' field
E:/PROGRAMY/DEV-CPP/include/guichan/sdl/sdlgraphics.hpp:92: error: expected `;' before '(' token
E:/PROGRAMY/DEV-CPP/include/guichan/sdl/sdlgraphics.hpp:99: error: ISO C++ forbids declaration of `SDL_Surface' with no type
E:/PROGRAMY/DEV-CPP/include/guichan/sdl/sdlgraphics.hpp:99: error: `SDL_Surface' declared as a `virtual' field
E:/PROGRAMY/DEV-CPP/include/guichan/sdl/sdlgraphics.hpp:99: error: expected `;' before '*' token
E:/PROGRAMY/DEV-CPP/include/guichan/sdl/sdlgraphics.hpp:108: error: variable or field `drawSDLSurface' declared void
E:/PROGRAMY/DEV-CPP/include/guichan/sdl/sdlgraphics.hpp:108: error: `drawSDLSurface' declared as a `virtual' field
E:/PROGRAMY/DEV-CPP/include/guichan/sdl/sdlgraphics.hpp:108: error: expected `;' before '(' token
E:/PROGRAMY/DEV-CPP/include/guichan/sdl/sdlgraphics.hpp:157: error: ISO C++ forbids declaration of `SDL_Surface' with no type
E:/PROGRAMY/DEV-CPP/include/guichan/sdl/sdlgraphics.hpp:157: error: expected `;' before '*' token
In file included from E:/PROGRAMY/DEV-CPP/include/guichan/sdl.hpp:59,
from E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../graphics.h:27,
from E:\tmw-0.0.13\tmw-0.0.13\src\/gui/window.h:31,
from E:\tmw-0.0.13\tmw-0.0.13\src\/gui/npc.h:30,
from E:\tmw-0.0.13\tmw-0.0.13\src\/engine.h:27,
from E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:24:
E:/PROGRAMY/DEV-CPP/include/guichan/sdl/sdlimageloader.hpp:102: error: ISO C++ forbids declaration of `SDL_Surface' with no type
E:/PROGRAMY/DEV-CPP/include/guichan/sdl/sdlimageloader.hpp:102: error: expected `;' before '*' token
In file included from E:/PROGRAMY/DEV-CPP/include/guichan/sdl.hpp:60,
from E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../graphics.h:27,
from E:\tmw-0.0.13\tmw-0.0.13\src\/gui/window.h:31,
from E:\tmw-0.0.13\tmw-0.0.13\src\/gui/npc.h:30,
from E:\tmw-0.0.13\tmw-0.0.13\src\/engine.h:27,
from E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:24:
E:/PROGRAMY/DEV-CPP/include/guichan/sdl/sdlinput.hpp:88: error: variable or field `pushInput' declared void
E:/PROGRAMY/DEV-CPP/include/guichan/sdl/sdlinput.hpp:88: error: `pushInput' declared as a `virtual' field
E:/PROGRAMY/DEV-CPP/include/guichan/sdl/sdlinput.hpp:88: error: expected `;' before '(' token
E:/PROGRAMY/DEV-CPP/include/guichan/sdl/sdlinput.hpp:124: error: expected `;' before '(' token
In file included from E:\tmw-0.0.13\tmw-0.0.13\src\/gui/window.h:31,
from E:\tmw-0.0.13\tmw-0.0.13\src\/gui/npc.h:30,
from E:\tmw-0.0.13\tmw-0.0.13\src\/engine.h:27,
from E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:24:
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../graphics.h:35: error: expected init-declarator before '*' token
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../graphics.h:35: error: expected `,' or `;' before '*' token
In file included from E:\tmw-0.0.13\tmw-0.0.13\src\/gui/setup.h:28,
from E:\tmw-0.0.13\tmw-0.0.13\src\/engine.h:41,
from E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:24:
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../sound.h:29:23: SDL_mixer.h: No such file or directory
In file included from E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/resourcemanager.h:31,
from E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../sound.h:31,
from E:\tmw-0.0.13\tmw-0.0.13\src\/gui/setup.h:28,
from E:\tmw-0.0.13\tmw-0.0.13\src\/engine.h:41,
from E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:24:
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/music.h:80: error: expected `)' before '*' token
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/music.h:83: error: ISO C++ forbids declaration of `Mix_Chunk' with no type
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/music.h:83: error: expected `;' before '*' token
In file included from E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/resourcemanager.h:32,
from E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../sound.h:31,
from E:\tmw-0.0.13\tmw-0.0.13\src\/gui/setup.h:28,
from E:\tmw-0.0.13\tmw-0.0.13\src\/engine.h:41,
from E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:24:
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/soundeffect.h:73: error: expected `)' before '*' token
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/soundeffect.h:75: error: ISO C++ forbids declaration of `Mix_Chunk' with no type
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../resources/soundeffect.h:75: error: expected `;' before '*' token
In file included from E:\tmw-0.0.13\tmw-0.0.13\src\/gui/setup.h:28,
from E:\tmw-0.0.13\tmw-0.0.13\src\/engine.h:41,
from E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:24:
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../sound.h:120: error: ISO C++ forbids declaration of `Mix_Music' with no type
E:\tmw-0.0.13\tmw-0.0.13\src\/gui/../sound.h:120: error: expected `;' before '*' token
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:94: error: `Uint32' does not name a type
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:105: error: `Uint32' does not name a type
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp: In function `void game()':
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:144: error: `SDL_GetAppState' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:144: error: (Each undeclared identifier is reported only once for each function it appears in.)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:144: error: `SDL_APPACTIVE' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:151: error: `SDL_Delay' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp: In function `void do_init()':
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:189: error: `nextTick' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:189: error: `SDL_AddTimer' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:190: error: `nextSecond' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp: In function `void do_input()':
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:219: error: `Uint8' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:219: error: `keys' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:220: error: `SDL_GetKeyState' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:223: error: `SDL_Event' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:223: error: expected `;' before "event"
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:224: error: `event' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:224: error: `SDL_PollEvent' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:228: error: `SDL_KEYDOWN' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:230: error: `SDL_keysym' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:230: error: expected `;' before "keysym"
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:232: error: `keysym' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:232: error: `SDLK_F1' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:245: error: `SDLK_RETURN' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:254: error: `SDLK_F5' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:262: error: `SDLK_F6' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:266: error: `SDLK_F7' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:272: error: `KMOD_ALT' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:277: error: `SDLK_1' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:278: error: `SDLK_2' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:279: error: `SDLK_3' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:280: error: `SDLK_4' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:281: error: `SDLK_5' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:282: error: `SDLK_6' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:283: error: `SDLK_7' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:284: error: `SDLK_8' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:285: error: `SDLK_9' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:286: error: `SDLK_0' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:299: error: `SDLK_i' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:303: error: `SDLK_s' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:307: error: `SDLK_n' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:311: error: `SDLK_k' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:315: error: `SDLK_c' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:319: error: `SDLK_e' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:333: error: `SDLK_ESCAPE' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:344: error: `SDLK_g' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:344: error: `SDLK_z' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:392: error: `SDL_MOUSEBUTTONDOWN' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:413: error: `SDLK_LSHIFT' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:429: error: `SDL_QUIT' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:436: error: 'class gcn::SDLInput' has no member named 'pushInput'
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:452: error: `SDLK_UP' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:452: error: `SDLK_KP8' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:456: error: `SDLK_DOWN' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:456: error: `SDLK_KP2' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:460: error: `SDLK_LEFT' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:460: error: `SDLK_KP4' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:464: error: `SDLK_RIGHT' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:464: error: `SDLK_KP6' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:468: error: `SDLK_KP1' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:473: error: `SDLK_KP3' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:478: error: `SDLK_KP7' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:483: error: `SDLK_KP9' undeclared (first use this function)
E:\tmw-0.0.13\tmw-0.0.13\src\game.cpp:563: error: `SDLK_LCTRL' undeclared (first use this function)
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