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New New TMW Mac Binary

Posted: 17 Jun 2005, 23:45
by gene
I got my eMac. I'll be starting tonight.

Posted: 18 Jun 2005, 00:25
by Catfish_Man
Good luck! I'm around on IRC periodically, and still sorta remember how I solved some stuff (and I've got the nice Cocoa wrapper left over if you get the binary working), so feel free to ask.

Posted: 27 Jun 2005, 20:59
by Catfish_Man
Link to the Cocoa wrapper app's source: http://home.comcast.net/~Catfish_Man/ManaWorld.zip

Pretty minimalist (just uses NSTask to launch the tmw executable in the app bundle), but it's a bit more "mac-like" than the raw executable.

Posted: 02 Jul 2005, 13:34
by Tenche
good work guys!!!

Posted: 03 Jul 2005, 19:44
by ElvenProgrammer
I guess 0.0.14 release won't see his MAC sister togheter with windows and linux. I placed a milestone for 0.0.15 to have a working mac release. Please feel free to ask all the help you need, we're not on mac but we're still programmers and we may have useful suggestions.
I'd like also to have frequent updates on the status regarding which dependencies are already compiled, which ones not yet and what's the problem.
Thank you to everyone who's contributing to port tmw on mac.

Posted: 03 Jul 2005, 22:55
by Bjørn
Friend of mine got a Mac too. Can't make any promises, but I'll try making a Mac package as well.

Posted: 08 Jul 2005, 13:45
by Laurens
Bjørn wrote:Friend of mine got a Mac too. Can't make any promises, but I'll try making a Mac package as well.
That would be me :-) Anywayz, tonight Bjørn and I are going to try to build a Mac package.

Posted: 08 Jul 2005, 14:39
by ElvenProgrammer
Yup, cool, I'm crying because of joy :cry:

Posted: 08 Jul 2005, 22:24
by Bjørn
Pfew, a lot of configure commands, silent hacks and frustrations later, we got a working OpenGL binary for MacOS X Tiger. At least, it works on this particular iMac G5.

The big question now is. does it run on any other Mac? Also, will it run on Panther, and will it run on something else than a G5? Please test the following zip file, which contains the binary, a config file without sound (that was still craching), and the data. The binary should be run from the directory it is in, so that it is able to find the data directory.

I'll try to document how we got it to compile on the Wiki later.

http://themanaworld.org/files/tmw-0.0.14.1-tiger.zip

Posted: 09 Jul 2005, 00:31
by Bjørn
OK, Catfish_Man tried it but it wasn't working, it seems we're still failing to link Guichan statically. For details see the wiki page. We'll be trying to solve this problem later.

Posted: 09 Jul 2005, 16:18
by Bjørn
OK, we got rid of the dylib Guichan files and it seems that it has been linked statically now. So please, if one or more Mac users could test the file again that would be great.

For now you'll just have to unzip the archive and run it from a terminal from its own directory, so that the executable is able to find the data.

http://themanaworld.org/files/tmw-0.0.14.1-tiger.zip

Posted: 09 Jul 2005, 16:32
by Laurens
It seems to work on a iBook G4. A friend's Mac runs tmw perfectly. It seems we are able to do something afterall :-)

Posted: 09 Jul 2005, 16:49
by ElvenProgrammer
Ok we were waiting the MAC release since 6 months at least, and you 2 made it in a couple of days.
Well a very big applause people. :D

Posted: 09 Jul 2005, 21:01
by Catfish_Man
You can find a nice mac-like version of that binary at http://devserver.org/david/tmw-0.0.14.1-mac.dmg

I'll be posting on the wiki with instructions and source for packaging the raw binary/data files up, adding an icon, making the get info box work right, etc... (most of which I haven't done for this one yet).

<edit>
Oh yes, I'd like to thank Bjørn and co. as well. Very nice work :)
</edit>

Posted: 10 Jul 2005, 08:06
by Laurens
Nice, it works perfectly. There's only one thing: it spans two icons in the Dock.