Re: [WIP] Lava cave tileset
Posted: 09 Jul 2010, 22:20
The concept is great and the lava tiles are beautiful, but I see room for improvement.
Lighting:
The lighting is coming from the magma tiles, not the top-right. The tiles are inside a cave, thus making the top-right light source (the sun) hidden. The light should come from the bottom with a hot colored glow and should decrease in intensity as it gets further away from the magma.
Rocks:
The top of the rocks are too circular and seem man-made. If they were given a little irregularities they would appear more natural. Perhaps small areas at the top of the pillars where magma hardened while dripping off. I also really like Crush's example, it puts these words into pixels.
The color of the rocks is nice, because the dark-grey implies basalt, which has a very high melting point and could withstand magma. Basalt is often found in subtle shades of dark blue and green as well, and that could give them a little more contrast. The cooler colors of the would contrast with the brightness of the magma.
Other:
Some transition tiles between the magma and hardened rock would look nice. Maybe some rock build-up around the bases of the pillars would eliminate the need for those.
Crystals are formed by slowly cooling magma, so crystals could be embedded into some rocks. Either that, or large crystal formations could be decoration for some deep caverns.
Bridges between rock islands would also be nice.
Lighting:
The lighting is coming from the magma tiles, not the top-right. The tiles are inside a cave, thus making the top-right light source (the sun) hidden. The light should come from the bottom with a hot colored glow and should decrease in intensity as it gets further away from the magma.
Rocks:
The top of the rocks are too circular and seem man-made. If they were given a little irregularities they would appear more natural. Perhaps small areas at the top of the pillars where magma hardened while dripping off. I also really like Crush's example, it puts these words into pixels.
The color of the rocks is nice, because the dark-grey implies basalt, which has a very high melting point and could withstand magma. Basalt is often found in subtle shades of dark blue and green as well, and that could give them a little more contrast. The cooler colors of the would contrast with the brightness of the magma.
Other:
Some transition tiles between the magma and hardened rock would look nice. Maybe some rock build-up around the bases of the pillars would eliminate the need for those.
Crystals are formed by slowly cooling magma, so crystals could be embedded into some rocks. Either that, or large crystal formations could be decoration for some deep caverns.
Bridges between rock islands would also be nice.