[FND] Graveyard Inn NPCs
Re: [REQ] NPCs For New Content Release
lol i like that...
---------skipy
---------skipy
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
Re: [REQ] NPCs For New Content Release
here is the lovers if it works....
still needs the booze.....
is the shop keep done or being worked on??..
------------------------skipy
still needs the booze.....
is the shop keep done or being worked on??..
------------------------skipy
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- drunklovers.png (4.59 KiB) Viewed 2280 times
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
Re: [REQ] NPCs For New Content Release
Shop keeper needs to be done and also another Gambler. I'll use the werewolf NPC since GY Inn is in another dimension, so one Werewolf isn't too bad. I'd like a monster release for the werewolf after Inn priorities are complete. Werewolves can battle good vs. evil on a future map, if this is done.
Here is a really rough draft of the dice Gambler. Dice scripts has been made for it, just needs NPC. I would continue to do it if not one else can do better than this.
Here is a really rough draft of the dice Gambler. Dice scripts has been made for it, just needs NPC. I would continue to do it if not one else can do better than this.
- Attachments
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- ugly recolor draft of dice gambler.
- 3894-1.gif (2.25 KiB) Viewed 2269 times
Current character is "Abolish".
Re: [REQ] NPCs For New Content Release
Awesome! can I be the woman on him?skipy wrote:here is the lovers if it works....
still needs the booze.....
is the shop keep done or being worked on??..
------------------------skipy
just on of the 'other lover', i try to put on him a blood animation as soon as possible.. I will use the same animation on the undead-banker... and I try to done the other lover as soon as possible...
Btw, exelent work skipy I love this npc
Edit : they look like the rita mitsouko
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
-- Ford Prefect
Re: [REQ] NPCs For New Content Release
heres a fast try on the blood...
------skipy
------skipy
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- headless npcworking.gif (2.72 KiB) Viewed 2248 times
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
Re: [REQ] NPCs For New Content Release
Werewolves can battle good vs. evil on a future map.....is a good idea....Wombat wrote:Shop keeper needs to be done and also another Gambler. I'll use the werewolf NPC since GY Inn is in another dimension, so one Werewolf isn't too bad. I'd like a monster release for the werewolf after Inn priorities are complete. Werewolves can battle good vs. evil on a future map, if this is done.
Here is a really rough draft of the dice Gambler. Dice scripts has been made for it, just needs NPC. I would continue to do it if not one else can do better than this.
i tried to make wario look less like wario by giving him Dr. wily hair ......lol
------------skipy
- Attachments
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- gambler npc npcworking.png (2.49 KiB) Viewed 2243 times
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
Re: [REQ] NPCs For New Content Release
the blood who up from his neck... O-O stop to watch SAW!!!! :O I think who he got enought blood on his body for now... but the animation down from his neck (second) is awesome I will use it for the banker and for this npc, you can send me the xml?skipy wrote:heres a fast try on the blood...
------skipy
Awesome blood thanks .
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
-- Ford Prefect
Re: [REQ] NPCs For New Content Release
here you are....Reid wrote:the blood who up from his neck... O-O stop to watch SAW!!!! :O I think who he got enought blood on his body for now... but the animation down from his neck (second) is awesome I will use it for the banker and for this npc, you can send me the xml?skipy wrote:heres a fast try on the blood...
------skipy
Awesome blood thanks .
- Attachments
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- bloodnpcworking.xcf.gz
- (5.1 KiB) Downloaded 91 times
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
Re: [REQ] NPCs For New Content Release
Can we technically use 2 sprites to do 1 npc?
As in there is a static body shape holding a moving head for example: there should no need to duplicate the same body shape over multiple frames.
This is not for the artists to worry, so artists can safely ignore this, but for the technical packagers of graphics.
As in there is a static body shape holding a moving head for example: there should no need to duplicate the same body shape over multiple frames.
This is not for the artists to worry, so artists can safely ignore this, but for the technical packagers of graphics.
This message used to be meaningful.
Re: [REQ] NPCs For New Content Release
shop keep npc.....maybe...(he needs some thing i am not seeing.).....
------------------------skipy
good to know...ill keep in my brain...Rotonen wrote:Can we technically use 2 sprites to do 1 npc?
As in there is a static body shape holding a moving head for example: there should no need to duplicate the same body shape over multiple frames.
This is not for the artists to worry, so artists can safely ignore this, but for the technical packagers of graphics.
------------------------skipy
- Attachments
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- shopkeepcreepy_.png (2.96 KiB) Viewed 2216 times
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
Re: [REQ] NPCs For New Content Release
Looks like we are at the point of fixing those NPCs that exist on this list that have been accepted roughly. Shopkeeper looks good, so now let's clean up all NPCs and their animations rather than make any new ones unless it is desires to top existing work. Also, skipy, good job on changing Lien's dwarf NPC to a bald dude.
Current character is "Abolish".
Re: [REQ] NPCs For New Content Release
Blood :
No Blood :
Little bug on the animation ... but its not on the frames, so its not a big problem (no?)
Edit : I meant the jump during the animation.
No Blood :
Little bug on the animation ... but its not on the frames, so its not a big problem (no?)
Edit : I meant the jump during the animation.
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
-- Ford Prefect
Re: [REQ] NPCs For New Content Release
Banker with new blood
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
-- Ford Prefect
Re: [REQ] NPCs For New Content Release
the blood looks grate(realty good on the banker)..
thats (mho)....ill post as i get done..
---------------skipy
thanks wombat...im not sure what he is doing with his hand (i know i know dice!)..just look odd to me ...i may fix that and put cards it them.....the lovers need booze....cooks helper could blink the big eye...and shopkeep should hover over the floor(maybe just a shadow under him?) ....if we have time 2 or 3 filler npc"s...some back facing ones..Wombat wrote:Looks like we are at the point of fixing those NPCs that exist on this list that have been accepted roughly. Shopkeeper looks good, so now let's clean up all NPCs and their animations rather than make any new ones unless it is desires to top existing work. Also, skipy, good job on changing Lien's dwarf NPC to a bald dude.
thats (mho)....ill post as i get done..
---------------skipy
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
Re: [REQ] NPCs For New Content Release
dice and only dice for the dwarf...card playing with be mr. werewolf
Current character is "Abolish".