Sookill wrote: skipy wrote:
just a demo of a test
The animation looks too choppy weather you like it or not, It looks as if the pike is warping, and it looks to short as well.
Simply ripping off the sword attack and changing a few pixels wont work here, you should start from scratch, the legs also look confusing.
Weather you want to improve this or not is up to you, not me .
And remember, I'm just giving some advice.
There is only one correct way of using a pike, you cant simply slice someone with this, its no sword, it only has one sharp end.
""Simply ripping off the sword attack and changing a few pixels wont work here""---->im sorry you think of it like that ,but a lot of work went in to changing the player sprite as little as possible ...the reason this was done in this way was to cut down on the work need on the equipment that is as of now -->in game ..... i would have love to do this player set from scratch ...but if that was done we would only have hats and alot of good pixel-art would have to be scraped....
@Sookill----> if you dont like the player set,or how i am doing it feel free to start a redo (from scratch) or bend ,twist, or edit any thing i or others have done so far....- keep in mind that this is not just for the "pike" but for lots of pole-arms... and as i said before "i can simply swing such a long pike,i do so everyday(hell,im swinging one right now)"
nmaligec wrote:skipy, I'm liking the way it looks. Maybe cut out the frame where the front is lifted up really high. I think this frame might be messing with the flow.
Also I noticed you cleaned up my cleaned up alignment. It looks much better. I tried to give the last frame a bit of a side step but it still looked messy compared to the version you posted. REMEMBER to update the player sprite frames with the same changes. It was really tedious aligning and testing it one action at a time, so I would like to avoid doing it again if I can.
this is just a test gif ...i cut the said frame and added a doubled the hiting frame and added trails (its ugly in a gif but detailed well in a png i think it would add alot )..."so I would like to avoid doing it again if I can"
--->indeed ....what you did saved alot tedious aligning on my part (dose not come easy for me)...
so if changes pop up ill be using your templates as the "control" (like it is written in stone)
so,yes i will REMEMBER
----btw it still rocks.....
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana