[FAIL] Frozen waterfall tileset

All development of pixel art, maps and other graphics.


Post Reply
User avatar
Reid
Lead Developer (SoM)
Lead Developer (SoM)
Posts: 1549
Joined: 15 May 2010, 21:39
Location: Artis
Contact:

[FAIL] Frozen waterfall tileset

Post by Reid »

Well, for the new Nivalis release i though to add a frozen waterfall, but i got to much thing to do a good one... If someone got time to do some tiles, it will be wonderful.

I hope to do something me too... But I wonder if i will found the time ^^
Last edited by Reid on 18 Nov 2010, 19:31, edited 1 time in total.
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
User avatar
Reid
Lead Developer (SoM)
Lead Developer (SoM)
Posts: 1549
Joined: 15 May 2010, 21:39
Location: Artis
Contact:

Re: [REQ] Frozen waterfall tileset

Post by Reid »

As nobody care of it and as the deadline is passed, frozen waterfall are now useless.

Thanks all for your works.
</sarcasm>
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
User avatar
Bertram
Manasource
Manasource
Posts: 1026
Joined: 07 Sep 2004, 14:55
Location: France

Re: [FAIL] Frozen waterfall tileset

Post by Bertram »

Hi Reidy,

It's unusual to see you being sarcastic ;)

Anyway, don't be too hard on the others because nobody had the time to get on this.

It's a spare time game, after all :)

The frozen waterfall could even become one of the 2011 contest.
I'd love to have Nivalis hide dark secrets behind its frozen waterfalls.

Best regards.
nmaligec
Warrior
Warrior
Posts: 253
Joined: 08 Apr 2010, 01:55

Re: [FAIL] Frozen waterfall tileset

Post by nmaligec »

I agree with Bertram, exploring behind icy waterfalls sounds mysterious and full of adventure. I really hope this does get done.
User avatar
bcs86
Warrior
Warrior
Posts: 259
Joined: 27 Feb 2009, 17:14
Contact:

Re: [FAIL] Frozen waterfall tileset

Post by bcs86 »

Never start a WIP thread unless you are ready to do all the work yourself. People help, but it is not to be expected. Anonymous is not your personal army.
User avatar
Reid
Lead Developer (SoM)
Lead Developer (SoM)
Posts: 1549
Joined: 15 May 2010, 21:39
Location: Artis
Contact:

Re: [FAIL] Frozen waterfall tileset

Post by Reid »

bcs86 wrote:Never start a WIP thread unless you are ready to do all the work yourself. People help, but it is not to be expected. Anonymous is not your personal army.
It was a REQ, I didn't get time to do it because i needed to redo everything in Nivalis, excuse me again if I wanted to put some fun in this game, now see that with Pjotr and Wombat, I'm no more a part of this chaos.

Edit : What do you mean with your anonymous? They can't do pixelart.
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
User avatar
bcs86
Warrior
Warrior
Posts: 259
Joined: 27 Feb 2009, 17:14
Contact:

Re: [FAIL] Frozen waterfall tileset

Post by bcs86 »

It was a REQ? I'm sorry. I did not even notice this thread until it popped up in the active topics summary with a nasty [FAIL] tag like a troll had ate it.
For REQ topics with a deadline that are needed by a project leader it is safe to bump the topic every week I believe.
Frozen waterfall should not say [FAIL], Nivalis can be worked on whenever. It has had the "under construction" sort of status for years now.

Change it back to [REQ] please. It doesn't need a new topic when someone has the same idea.
Post Reply