[WIP] First Helmet, REVIEWS

All development of pixel art, maps and other graphics.


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rootwo_62
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Re: First Helmet, REVIEWS

Post by rootwo_62 »

Thanks guys!

@Crush:I might look in to it, thanks for the info, I don't really want to be a pixel artist though, I am kind of a filler, until I have more people within my project to pixel. But I will look in to shaping and such. Thanks for the advice, do you have any favorites for pixeling tuts.

@Wildx: Thanks for noticing my shading, it took me few minutes to get the hang on pixel shading.
Last edited by rootwo_62 on 17 Feb 2011, 14:33, edited 2 times in total.
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Crush
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Re: First Helmet, REVIEWS

Post by Crush »

rootwo_62 wrote:do you have any favorites for pixeling tuts.
There are some good tutorials on our graphic guidelines page on the wiki. http://wiki.themanaworld.org/index.php/Guidelines. I can especially suggest the tutorial "so you want to be a pixel artist" by tsugumo.

You might also want to google some tutorials about color theory. This might maybe show you why using a bright green font on a light brown background is not a good idea (hint! hint!).
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rootwo_62
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Re: First Helmet, REVIEWS

Post by rootwo_62 »

Do you guys have an idea for what I should add to the helmet to make it more attractive. I personally thing it doesn't look boring or anything, simply plain. I made this helmet with no idea on what I was doing so cut me some slack.
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meway
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Re: First Helmet, REVIEWS

Post by meway »

just reducing color pallet and talking through shading on skype.

Edit: I just noticed this is my 1337 th post.... woot I'm 1337 :)
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