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Monster: Pink.. errr... thing
Posted: 13 Feb 2006, 19:46
by Crush
i felt like creating some really weird creature.
moving animation:
attack animation:
what do you think: is that idea worth bringing it into the game?
Posted: 13 Feb 2006, 20:00
by HaLLanHype
Reminds me of a worm with legs.
I like it
Posted: 13 Feb 2006, 20:20
by Modanung
Wahaha, I love it! It's sooo funny!
Yet I don't think it would fit in TMW... not with that attack animation at least. It's better for a Space Jam or Johnen Vasquez game. But with a more apropriate attack animation it could be a newbie creature. Or maybe a baby pet?
About the moving animation... he seems only to be jumping up and down. His leg should strech also backward, not only down. So the feet should go in a sortof half-circular motion. Oh, and the animation could be a more fluent, if you ask me. About two frames extra.
Thanks for the laugh anyway.
Posted: 13 Feb 2006, 20:55
by Matt
Haha, i like it. Maybe we could integrate a crazy map in the manawold. This monster remebers me on a monster in Commander Keen.
Posted: 13 Feb 2006, 23:06
by Rotonen
I like this too, but I could place this into a cold damp dungeon (we do have slimes!) with a different color and tweaked animation..
Posted: 13 Feb 2006, 23:17
by Modanung
Rotonen wrote:I like this too, but I could place this into a cold damp dungeon (we do have slimes!) with a different color and tweaked animation..
I see it more as a creature you swat during your first steps outside the safe city walls... hopping in the quiet peacefull fields of carealot.
Posted: 13 Feb 2006, 23:38
by Crush
new move animation
i would picture it in a green enviroment, too.
Posted: 14 Feb 2006, 00:19
by Modanung
Crush wrote:
YES... much better.
Posted: 14 Feb 2006, 00:35
by Tenche
Im likeing it! it could be an attack on a city or something like an event and horde of these come in and then a boss i dunno it could be an epic event! OR A QUEST!
Posted: 14 Feb 2006, 01:15
by Crush
first i got to make the front and back view what is more tricky than i expectet.
Posted: 14 Feb 2006, 10:03
by Modanung
Crush wrote:first i got to make the front and back view what is more tricky then i expectet.
Tell me about it.
Remember the standing frame doesn't have to be from the direct front/back. And for all north/south frames; There doesn't have to be exact symmetry in pixels, and don't forget you have anti-aliasing.
Posted: 14 Feb 2006, 16:29
by Rotonen
Modanung wrote:I see it more as a creature you swat during your first steps outside the safe city walls... hopping in the quiet peacefull fields of carealot.
My original thought: "Wow, that just
has to be able to bite a newbie's head off.."
Posted: 14 Feb 2006, 17:02
by Matt
Modanung wrote:Rotonen wrote:I like this too, but I could place this into a cold damp dungeon (we do have slimes!) with a different color and tweaked animation..
I see it more as a creature you swat during your first steps outside the safe city walls... hopping in the quiet peacefull fields of carealot.
I don't know what a "carealot" is, but it would be funny ia field of carrots.
Posted: 14 Feb 2006, 18:06
by Modanung
Matt wrote:I don't know what a "carealot" is, but it would be funny ia field of carrots.
Care-a-lot is the land of the carebears.
Posted: 14 Feb 2006, 19:06
by Matt
I think a carrot field lvl would be a funny idea with this monsters. Someelse could draw a better field + carrot.