[req] three item inventory icons

All development of pixel art, maps and other graphics.


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nmaligec
Warrior
Warrior
Posts: 253
Joined: 08 Apr 2010, 01:55

[req] three item inventory icons

Post by nmaligec »

1. A touch up of a 3d render for the blade portion of the reaper scythe that was to be a drop from the reaper mob. The render was just a guide/template for pixeling:
generic-ruined-blade.png
generic-ruined-blade.png (562 Bytes) Viewed 979 times
Maybe blacken it slightly to make it look dingy/aged.

2. The blade will be part of a quest to reforge it into a new weapon. Another item will be used to make the hilt from. I was thinking of a 'living' crystal. It could be dropped by the unfinished mob that ChefChelios was working on:
http://forums.themanaworld.org/viewtopi ... =8&t=11756

The crystal drop can look like anything. You can even suggest a different item to be used for the hilt and/or mob that will drop it.


3. It is not completely necessary but it would be nice to get a new ring icon for a "memento ring" item I had planned. Here is just what I was thinking it could look like, but you are free to design anything that is a ring or even an amulet.
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celtic_wedding_rings_home.jpg
celtic_wedding_rings_home.jpg (18.66 KiB) Viewed 979 times
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Wombat
TMW Adviser
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Posts: 1532
Joined: 08 Aug 2008, 16:31

Re: [req] three item inventory icons

Post by Wombat »

Ring concept needs approval before work is to be done on it. Please PM me details so I might know more about it and if it should be added to the game.
Current character is "Abolish".
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