[WIP] Rudolph Red Nose

All development of pixel art, maps and other graphics.


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Chicka-Maria
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Re: [WIP] Rudolph Red Nose

Post by Chicka-Maria »

Crush wrote:an NPC which combines and splits the items?
that would be pretty awesome for more than just 1 hat if possible...
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o11c
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Re: [WIP] Rudolph Red Nose

Post by o11c »

meway wrote:Can we make an equip item a use item? This makes me think of the scissors.
Unless we disallow the use script while equipped, that would run afoul of the "recursive equipment change" bug.
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ChefChelios
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Re: [WIP] Rudolph Red Nose

Post by ChefChelios »

hey Jena,

why dont you use my rednose icon? the current icon still looks like an eyepatch... :/
...und lachend stellte der Tod seine Sense beiseite und stieg auf den Mähdrescher, denn es war Krieg.
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Jenalya
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Re: [WIP] Rudolph Red Nose

Post by Jenalya »

ChefChelios wrote:hey Jena,

why dont you use my rednose icon? the current icon still looks like an eyepatch... :/
I thought I used the latest version, but it seems I did something wrong... Is the one from this post the correct one? http://forums.themanaworld.org/viewtopi ... 52#p124452
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ChefChelios
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Re: [WIP] Rudolph Red Nose

Post by ChefChelios »

Jenalya wrote:I thought I used the latest version, but it seems I did something wrong... Is the one from this post the correct one? http://forums.themanaworld.org/viewtopi ... 52#p124452
yep...
...und lachend stellte der Tod seine Sense beiseite und stieg auf den Mähdrescher, denn es war Krieg.
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Jenalya
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Re: [WIP] Rudolph Red Nose

Post by Jenalya »

All right, I updated the icon. https://github.com/themanaworld/tmwa-cl ... c30c7d619c Thanks for pointing out my mistake. :)
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