[REQ] Egyptian Npc/Monsters

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ChefChelios
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Re: [REQ] Egyptian Npc/Monsters

Post by ChefChelios » 29 Sep 2012, 14:40

Crush wrote:The mouboo sphinx is a cute idea
aww... thx :)
Crush wrote:Do the pyramid tiles scale?
i dont know... i did draw the outline and did copy the walls from the old pyramid. i did draw 3 different sizes to give Chicka some more options...
Crush wrote:Already an idea how you will do the entrance?
arent the entrances of real pyramids hidden?
perhaps we could use the sphinx as npc to get into the pyramide... a lil quiz would be cool..

i have to watch more episodes of stargate to get more inspiration first :lol:
...und lachend stellte der Tod seine Sense beiseite und stieg auf den Mähdrescher, denn es war Krieg.
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Chicka-Maria
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Re: [REQ] Egyptian Npc/Monsters

Post by Chicka-Maria » 29 Sep 2012, 17:56

ChefChelios wrote:here is my mouboo sphinx and the pyramids.
o11c wrote:AFAICT it is technically within the perspective guidelines, but it just looks wrong
no it wasnt within the perspective guidelines... it was 2 much a front view.. :P
Wow these look amazing chef thanks so much now i can use a better pyramid when mapping :D will give me more inspiration in the story/npc writing as well :)
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Re: [REQ] Egyptian Npc/Monsters

Post by Crush » 29 Sep 2012, 18:54

ChefChelios wrote:arent the entrances of real pyramids hidden?
perhaps we could use the sphinx as npc to get into the pyramide... a lil quiz would be cool..
So you talk to an NPC which warps you into it? sounds pretty lazy to me.
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Re: [REQ] Egyptian Npc/Monsters

Post by Chicka-Maria » 29 Sep 2012, 18:58

Crush wrote:
ChefChelios wrote:arent the entrances of real pyramids hidden?
perhaps we could use the sphinx as npc to get into the pyramide... a lil quiz would be cool..
So you talk to an NPC which warps you into it? sounds pretty lazy to me.
I already have an idea of a way to be warped in the pyramids, there's a tablet that warps you in when you put it against secret scripture. Suggestions would be considered as well i dont mind changing things a bit.
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Re: [REQ] Egyptian Npc/Monsters

Post by Chicka-Maria » 25 Oct 2012, 16:28

bump

Content is still being worked on, but is a bit slower since Halloween is approaching :P After Halloween this project will go much smoother for me to work on. Just thought I would give an update and let everyone know this isn't a dead project.

Regards,
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Re: [REQ] Egyptian Npc/Monsters

Post by Chicka-Maria » 28 Mar 2013, 23:46

bump, If there are any more contributions towards the desert graphics it would be great. For more information please contact me by pm or in game.

regards,
Chicka
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Re: [REQ] Egyptian Npc/Monsters

Post by Korcha » 29 Mar 2013, 17:52

You know I wouldn't mind lending a hand, that is, as long as you can get someone to color/shade them. :3
Folks from Evol didn't mind doing so. They asked me to make them a fountain blueprint for a guild, and that they would do the rest.
I happily obliged.
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also, holy shoot, you guys really should lighten up on the color count on some of those. Trust me when I say this: you can get away with a lot less. IMO, never set the bar too high, you don't wanna make em' too daunting for new folks who'd wish to contribute, hell it's scaring me away a little. On the plus side, whatever poor sob touches them up won't curse your name. :3
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Re: [REQ] Egyptian Npc/Monsters

Post by Chicka-Maria » 29 Mar 2013, 18:23

Korcha wrote:You know I wouldn't mind lending a hand, that is, as long as you can get someone to color/shade them. :3
http://forums.themanaworld.org/viewtopi ... d&start=30

Feel free to help with the snake lords attack frame and death frames (possibly walking frames to or slithering), I don't mind helping to shade/color. Its a time consuming project but if you're up for it let me know!

regards,
Chicka
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Re: [REQ] Egyptian Npc/Monsters

Post by Korcha » 29 Mar 2013, 18:26

How many frames we talking about here?
...and it would be my pleasure. :3
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Re: [REQ] Egyptian Npc/Monsters

Post by Chicka-Maria » 29 Mar 2013, 18:35

Korcha wrote:How many frames we talking about here?
...and it would be my pleasure. :3
To be honest I'm not sure how many frames would be needed to make it move/attack nicely, Maybe look at the other monsters to get an idea of how many? I think there is already an idea of the frames in an older post in the same thread i linked. The death is only 1 frame though.

gotta go for a bit hopefully we can talk more soon!
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Re: [REQ] Egyptian Npc/Monsters

Post by Korcha » 29 Mar 2013, 23:25

Just a quick doodle, so don't panic. Though if it's okay with you, mind if we stick with this version instead?
Well, regardless of your decision, I'll have the full spritesheet by tomorrow.
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Re: [REQ] Egyptian Npc/Monsters

Post by Chicka-Maria » 30 Mar 2013, 04:43

Korcha wrote:Just a quick doodle, so don't panic. Though if it's okay with you, mind if we stick with this version instead?
Well, regardless of your decision, I'll have the full spritesheet by tomorrow.
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I would prefer the version thats already made if possible, It seems more of a boss.

regards,
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Re: [REQ] Egyptian Npc/Monsters

Post by Korcha » 30 Mar 2013, 23:38

I tried to salvage the previous version, I really did, but I just.. I just couldn't. However, that didn't stop me from fulfilling my duty! Also, I noticed you said it was a boss, so I went ahead an made a boss, like a boss!
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Yes I know, it's huge ...and messy, but I can continue working on it until it's purtty enough, if you want? After that no more, period. Why you ask? Because this is a man-made torture device, sir! ITS MADDENING!! Good golly, who's bright idea was it to make monsters have the same amount of directions as a player character? You know what, scratch that, I don't even wanna know.

Man, I only ever seen a handful of games go that route, and yet it still seems excessive, even though they get paid. :3

Now if you need anything else besides monsters, I'm your man. Now if, say, sometime in the future, if you were to change the monster sprites from 4 to 2 directions (Paper Mario-esque). I'd gladly jump back on board, again! You know what, here, I'll show you in my own words, through my art:
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The really sad thing is, these took less than 10 minutes to make, compared to that nightmare above, lol - I'm talking about the 3 stationary frames, by the way.
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Re: [REQ] Egyptian Npc/Monsters

Post by Chicka-Maria » 02 Apr 2013, 19:34

http://wiki.themanaworld.org/index.php/Argaes

Since tonori is already grasping tulimshar Argaes, Sonbral will be grasping this new desert. I will start posting blue prints of the maps soon along with getting the graphics together.

Also I will start fiddling with the indoor tiles of the pyramids, If there are any available pixel artists who can fit with the tiles already existing let me know!

regards,
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Yubaba
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Re: [REQ] Egyptian Npc/Monsters

Post by o11c » 02 Apr 2013, 19:38

that map has practically no relation to any current content ...
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