[FND] Mob & some ideas
- Mr.SlothFromSpace
- Peon
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- Location: High In The Space - Portugal
Re: [FND] Mob & some ideas
I made some changes to the body, you all said it was to round so theres the result:
i'm still working on the texture
i'm still working on the texture
- wushin
- TMW Adviser
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Re: [FND] Mob & some ideas
Looks real nice man. Wow.
The secret to getting all the important stuff done is doing nothing.
- Mr.SlothFromSpace
- Peon
- Posts: 27
- Joined: 22 Dec 2014, 21:57
- Location: High In The Space - Portugal
Re: [FND] Mob & some ideas
Thx for the support
I try to gave it a "furish shine"
Did I messed up?
I try to gave it a "furish shine"
Did I messed up?
- wushin
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Re: [FND] Mob & some ideas
Lets see the texture with the mobs back facing us. That is where the texture problem was showing up strong. I think with shape and texture now you might have fixed that.
The secret to getting all the important stuff done is doing nothing.
- Mr.SlothFromSpace
- Peon
- Posts: 27
- Joined: 22 Dec 2014, 21:57
- Location: High In The Space - Portugal
Re: [FND] Mob & some ideas
I made the back but i think is too dark. I'm still working on the wings.
- wushin
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Re: [FND] Mob & some ideas
yeah, but I can tell if you keep at it, it's going to look nice.
The secret to getting all the important stuff done is doing nothing.
- Mr.SlothFromSpace
- Peon
- Posts: 27
- Joined: 22 Dec 2014, 21:57
- Location: High In The Space - Portugal
Re: [FND] Mob & some ideas
Thx for the words Wushin.
It's been a while since I worked with pixels but i'm doing my best
Where we have the front and back
Still working on the wings...
It's been a while since I worked with pixels but i'm doing my best
Where we have the front and back
Still working on the wings...
Re: [FND] Mob & some ideas
it looks Great!
ego is the anesthesia that deadens the pain of stupidity!
Re: [FND] Mob & some ideas
looks scary, which is great
- Mr.SlothFromSpace
- Peon
- Posts: 27
- Joined: 22 Dec 2014, 21:57
- Location: High In The Space - Portugal
Re: [FND] Mob & some ideas
i still think it doesn't have enough "tmw style"
In game look:
In game look:
- wushin
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Re: [FND] Mob & some ideas
Put it in caves or desert then screenshot it.
The secret to getting all the important stuff done is doing nothing.
- Mr.SlothFromSpace
- Peon
- Posts: 27
- Joined: 22 Dec 2014, 21:57
- Location: High In The Space - Portugal
Re: [FND] Mob & some ideas
As requested:
Re: [FND] Mob & some ideas
well, as a boss it would look nice
Re: [FND] Mob & some ideas
Only thing I can point at is that at the back sprite the texture looks a bit too much like vertical stripes.
Other than that I love it
Other than that I love it
♡ Main characters:
Lv.94 - Cassy - speedarcher on dark path, bunny-wannabe, would like to ride on a Mouboo once...
Lv.95 - Biqcassy - mage on light path, addicted to her Fluffy Hat, love-hates Fallens, really misses Confused Tree...
Lv.70 - Simca. - dreams of becoming a speedarcher on light path, still has a lot to learn...
❀ Personal development overview | priorities | wiki to-do | wiki profile incl. other characters ✼
[20:24:59] <Cassy> debug npc in crypts!
[20:25:02] <Cassy> just a joke...
[20:25:08] <wushin> DONT DO THAT
[20:25:10] <o11c> !slap Cassy
Lv.94 - Cassy - speedarcher on dark path, bunny-wannabe, would like to ride on a Mouboo once...
Lv.95 - Biqcassy - mage on light path, addicted to her Fluffy Hat, love-hates Fallens, really misses Confused Tree...
Lv.70 - Simca. - dreams of becoming a speedarcher on light path, still has a lot to learn...
❀ Personal development overview | priorities | wiki to-do | wiki profile incl. other characters ✼
[20:24:59] <Cassy> debug npc in crypts!
[20:25:02] <Cassy> just a joke...
[20:25:08] <wushin> DONT DO THAT
[20:25:10] <o11c> !slap Cassy
- Mr.SlothFromSpace
- Peon
- Posts: 27
- Joined: 22 Dec 2014, 21:57
- Location: High In The Space - Portugal
Re: [FND] Mob & some ideas
I'm still working on the bat, but i rly want to make this mask. I'm a big Watchmen fan and i love the Rorschach type of mask so i tried to made one.
its still a work in progress but i rly like it:
its still a work in progress but i rly like it: