[FND] Artis house
[FND] Artis house
My progress on IvanMorve's pixelartredo of the village's house tileset yet so far.
Pillars are not yet done.
The palette is a WIP and doesn't fully fit with other tilesets for Artis.
Diagonal tiles are in WIP, I didn't attach them (fully) with this tileset.Pillars are not yet done.
The palette is a WIP and doesn't fully fit with other tilesets for Artis.
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
-- Ford Prefect
Re: [WIP] Artis house
A little update on the diagonal tiles, I've done the bottom bricks, now I need to apply the same style on the other wall-tiles.
And here a little preview of what is left before to consider the house "done".
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
-- Ford Prefect
Re: [WIP] Artis house
New pillars and some completed diagonal tiles.
- Attachments
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- house_add.png (12.8 KiB) Viewed 4476 times
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
-- Ford Prefect
Re: [WIP] Artis house
OK I'm done with the pillars/arc things.
- Attachments
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- Village_house.png (72.82 KiB) Viewed 4460 times
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
-- Ford Prefect
Re: [WIP] Artis house
I have some problems to find a good way to map the top part of the roof with the diagonal tiles used in this way, somebody have a suggestion?
(The diagonal roof tiles are just WIPs)
(The diagonal roof tiles are just WIPs)
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
-- Ford Prefect
Re: [WIP] Artis house
2 = Top and bottom lines of this rectangle are on the same height, that means this rectangle should be flat. I suggest to create a sort of balcony on top of the house. The floor of this balcony should be the same as the walls, I think.
Also, look at the triangle of the center window. The top corner of the triangle is buggy, it seems there is a tile missing.
Re: [WIP] Artis house
1) Yes, it's a rapid map made with wip tiles, Elvano spotted them on IRC earlier.Alige wrote:1 = Missing Pixels (See the 2 white pixels?)
2 = Top and bottom lines of this rectangle are on the same height, that means this rectangle should be flat. I suggest to create a sort of balcony on top of the house. The floor of this balcony should be the same as the walls, I think.
Also, look at the triangle of the center window. The top corner of the triangle is buggy, it seems there is a tile missing.
2) A balcony? I wonder how hard that would be to do it...
I even wonder if it's worth to keep this shape, I will just continue to use the digonal tiles like I used to for the alpha city concept.
Top corner of the window's roof tile? I wonder if it's worth a tile, I will try to change a bit the shape to fit all in the current tiles.
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
-- Ford Prefect
Re: [WIP] Artis house
As the roof windows are on this tileset, I post it here.
(roof and wall palette still need to be changed.)
(roof and wall palette still need to be changed.)
- Attachments
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- Village house windows.png (6.75 KiB) Viewed 3686 times
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
-- Ford Prefect
Re: [WIP] Artis house
Shadow reflection of the roof on the wall added + new wood palette added on every bottom-roof part (I don't know how it's called...)
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
-- Ford Prefect
Re: [WIP] Artis house
Done the diagonal roof tiles.
- Attachments
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- Artis_house.png (94.39 KiB) Viewed 3490 times
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
-- Ford Prefect