Like any major commercial city, we need a large market place.
IvanMorve and EJlol passed some time on these tiles on the past, I did as well, but the overall quality level is very low now if we put these tiles aside our actual tiles.
I will clean up the wood and most items on them, though, I'm REALLY bad at making clothes on tiles, if one of you feel inspired, go ahead, otherwise there might be no tile clothes on these store.
[FND] Market
[FND] Market
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- Artis_market.png (85.93 KiB) Viewed 2541 times
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
-- Ford Prefect
Re: [REQ] Market
I mark this thread as a REQ, I would need somebody to work on it a bit while I'm busy with indoor maps.
So far, I've done some stuff for my indoor maps that could be useful for this set: But I'm still bad to draw cloths, so anybody whiling to do it would be awesome!
So far, I've done some stuff for my indoor maps that could be useful for this set: But I'm still bad to draw cloths, so anybody whiling to do it would be awesome!
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
-- Ford Prefect
Re: [REQ] Market
A little update of some element that I want to keep from the first set, plus, a tile which will be used for the blacksmith.
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- artis-indoor-fringe.png (6.79 KiB) Viewed 2165 times
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- artis-market.png (47.7 KiB) Viewed 2165 times
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
-- Ford Prefect
Re: [REQ] Market
I found some time to finish the market tileset, it's cleaner than what it used to be for the alpha release, but it looks better in game IMO.
I still have many idea to update the marketplace later, but for aurora1 it's more than enough.
I still have many idea to update the marketplace later, but for aurora1 it's more than enough.
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
-- Ford Prefect