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[WIP] Hurnscald Wood palette

Posted: 04 Feb 2017, 20:30
by Reid
I made up a wood palette for Hurnscald, I tested it on Artis's dock (that would most likely be colored for Hurns).
The style/contrast is a bit different and I had some trouble to adapt my 10 color palette to that 5 color tileset.
dock difference.png
dock difference.png (424.11 KiB) Viewed 4730 times
Here is a better example using Arikel's guard tower's outline.
Tower defense.png
Tower defense.png (15 KiB) Viewed 4728 times

Re: [WIP] Hurnscald Wood palette

Posted: 05 Feb 2017, 09:19
by WildX
It looks great. I'd make a heavier use of the darker browns in Hurnscald to give the town a larger contrast with Artis. Hurnscald is a bit more rough while Artis is more "pretty". Also nice roof :>

Re: [WIP] Hurnscald Wood palette

Posted: 13 Feb 2017, 08:43
by Micksha
Trying to re-coloring the wood tiles on hurnscald-ground with the new palette, I found a secret message :D
secret message.png
secret message.png (1.03 KiB) Viewed 4664 times

Re: [WIP] Hurnscald Wood palette

Posted: 13 Feb 2017, 15:30
by WildX
The Micksha wrote:Trying to re-coloring the wood tiles on hurnscald-ground with the new palette, I found a secret message :D
secret message.png
Hahaha looks like Crush signed his tiles with blood. I suggest we keep the message hidden in the new version as tribute.

Re: [WIP] Hurnscald Wood palette

Posted: 13 Feb 2017, 15:32
by EJlol
There are/were more tiles with Crush's name on it. Not to mention 'Hurnscald' :wink:

Re: [WIP] Hurnscald Wood palette

Posted: 14 Feb 2017, 21:51
by Reid
EJlol wrote:There are/were more tiles with Crush's name on it. Not to mention 'Hurnscald' :wink:
Yep that and the message written on the indoor map tiling... Technically I don't think we can remove these as they could be perceived as copyright statement. :)
But it's a fun easteregg for devs, so it doesn't bother me and I don't think it will bother anyone else!

Re: [WIP] Hurnscald Wood palette

Posted: 04 Apr 2017, 21:08
by AxlTrozz
If you look closely you will find signatures from other artists, that was just a fun thing back in the day.

Re: [WIP] Hurnscald Wood palette

Posted: 14 Apr 2017, 10:44
by bcs86
Evol online had the right idea using simple palettes.
The legacy tiles can be adjusted with the hack:

posterization -> index -> convert back to RGBa

and hue & saturation adjusting ... all of which would destroy hidden signatures.
I don't remember anyone ever saying "keep in tact the hidden signature or you will lose the rights that were granted."

The server and game data are at a critical moment when changes really need to be forced through in order to sustain momentum.

A simple "go-ahead" and it is done. Fight about it later.

Different parts of the world use wood from different sources. What was available to build with? How old is the wood? Maybe the dock is all worn out and in disrepair.
For now it looks shiny new and from the one and only source of all wood in the world.