Page 2 of 11
Posted: 06 Nov 2006, 17:18
by Matt
seems to be nice
Posted: 06 Nov 2006, 21:23
by i
I've done a small test. I used tiled and concrete walls tileset in the current version. Here are the results:
Posted: 07 Nov 2006, 08:32
by ElvenProgrammer
Yeah is starting to look very nice, but I suggest to change the path on the top. (If not already planned)
Posted: 07 Nov 2006, 08:55
by i
ElvenProgrammer wrote:I suggest to change the path on the top. (If not already planned)
so what's wrong with that path?
Posted: 07 Nov 2006, 11:52
by ElvenProgrammer
It looks so flat. I'd say add some shading or use another kind of terrain, something like big stones. Or just take these as references:
What I'd like to see mostly, is a slightly different color from the bricks, since ithey probably are made of different materials.
Posted: 22 Nov 2006, 21:20
by Crush
Here a floor texture i made once but couldn't really use. I thought it might fit quite well into this tileset.
Original tile:
Feel free to use it. The colors should be quite easy to adjust because it are only three.
Posted: 22 Nov 2006, 21:30
by ElvenProgrammer
I'd say not bad at all and yes probably adding more colors and shading would make it perfect.
Posted: 22 Nov 2006, 23:36
by Crush
I should really work at my own tileset, but when the inspiration strikes...
These are the tiles (the red corners are from the newest version of the tileset on Irukards blog):
No problem when you don't want to use them, iru. We can surely use them somewhere else one day.
Posted: 23 Nov 2006, 10:52
by i
Crush wrote:
No problem when you don't want to use them, iru. We can surely use them somewhere else one day.
yeah. gr8 contribution. I will surely use these tiles.
Posted: 23 Nov 2006, 13:08
by deesine
Just wanted to say that I fancy your work so far. It looks good, hope to see it in-game soon.
Keep up the good work!
Posted: 20 Jan 2007, 21:43
by i
Posted: 20 Jan 2007, 21:53
by Matt
<3 iru
Posted: 21 Jan 2007, 14:01
by ElvenProgrammer
Posted: 21 Jan 2007, 23:09
by i
Posted: 21 Jan 2007, 23:23
by Crush
It's very good that you improved the tileability. That makes the job of the mapper much easier.
What's the difference between the two stairs?