Page 8 of 10

Posted: 03 Feb 2007, 00:47
by Crush
If you can depends on your skills. But you have to decide if it should fly or crawl, because the engine currently only allows one mode of movement.

You can find the guidelines on the wiki:
http://wiki.themanaworld.org/index.php/ ... evelopment

Posted: 03 Feb 2007, 04:23
by Platyna
We may put there poison or fire skulls, maybe spiders?

Regards.

Posted: 03 Feb 2007, 06:11
by AxlTrozz
here giant flying golden beetle (codename: Khepera)

Image Image

impressions ?

Posted: 03 Feb 2007, 06:15
by Crush
That's not very good. It lacks perspective and depth and it got a lot of straight 45° lines (the biggest sin when making sprites).

Posted: 03 Feb 2007, 06:43
by AxlTrozz
Khepera v.002

Image :?:

Khepera v.003

Image

less 45 deg. (thanks for the advice)

Posted: 04 Feb 2007, 02:53
by AxlTrozz
fire skull v.000

attack: fire breath

Image

Posted: 04 Feb 2007, 02:57
by Tarm
Floating skulls have all manner of attacks in games. I'm tired of all the new inventions, if we're gonna have a skull that attacks I want it to gnaw on me.

Posted: 04 Feb 2007, 04:39
by AxlTrozz
Tarm wrote:I want it to gnaw on me.
So be it

Posted: 04 Feb 2007, 05:23
by Crush
We already have flying skulls:
Image

Posted: 04 Feb 2007, 05:28
by AxlTrozz
humm, my skull looks more evil :twisted: but is ok, so should i concentrate in something different ? not monster perhaps more tilemaps ?

Posted: 04 Feb 2007, 05:31
by Crush
Yes, I think you should concentrate on your tileset before you start with other things.

Posted: 04 Feb 2007, 20:35
by yosuhara
AxlTrozz wrote:fire skull v.000

attack: fire breath

Image
change that skull a little bit (i recommend more contrast) and u can use it in your tile set as a new light source or sort of fire-breathing trap...also like a decoration of possible crypt (tomb)...

Posted: 05 Feb 2007, 07:04
by Pauan
Ah yes! Looking much better Axl! Hm... now where has Eman been lately...? :)

Posted: 05 Feb 2007, 17:48
by AxlTrozz
Now i have what i call a "sacrifice chamber" but can be anything else

Image


Eman is busy with real life now, but he is thinking on create some music for the game.

Posted: 05 Feb 2007, 18:33
by AxlTrozz
i want to create a "labyrinth" wich can connect all the chambers, very claustrophobic and hard to find exits that could add more difficulty to the game, what do you think ?