Page 10 of 21

Posted: 16 Oct 2007, 00:41
by Rotonen
Then it only leaves the issues of detail level decisions, shading and texturization.

So far so good.

Posted: 16 Oct 2007, 11:01
by ElvenProgrammer
Definitely better, an amazing work to me.
I guess it's planned but I'd state it as a reminder: the sand should blend with the wall instead of having a definite border

Posted: 16 Oct 2007, 14:27
by AxlTrozz
New version:
1. bottom line eliminated
2. some sand line integration
3. replaced dark color with shadow
Image

Posted: 16 Oct 2007, 21:55
by Saphy
Hmm... Is it inside a temple? It seems kind of strange to have sand inside a building.

Posted: 16 Oct 2007, 23:59
by BadMrBox
Nah, not in a desert temple is it?

Posted: 17 Oct 2007, 00:31
by Saphy
BadMrBox wrote:Nah, not in a desert temple is it?
Even if it is a temple in desert, it should have ground basis. Does it even make sense to build on sand? It will crumble against it own weight.

Image

Posted: 17 Oct 2007, 00:43
by AxlTrozz
Have you ever seen an "Idiana Jones" movie, heh just kidding, I'll work in some floor tiles, thank you for the obsevation.

some examples :

http://www.flickr.com/photos/88243608@N00/218326297/
http://www.flickr.com/photos/93051314@N00/110102273/
http://www.flickr.com/photos/bryanhsieh/293106025/ <<look the rigth bottom corner
http://growabrain.typepad.com/photos/un ... d_face.jpg <<< kidding :D

Posted: 17 Oct 2007, 06:16
by Saphy
No problem. It may be a good idea remove the wavy pattern on the ground and the commulated sand next to the funitures if it is indoor. You can make the ground sandstone based if you want, just like in the picture you have attached.

Posted: 17 Oct 2007, 08:45
by Modanung
The floor doesn't have to be made of sand. There could be sand moved inside the temple on top of the floor. Either accidentally or on purpose to hide traps.
I think it would be best to have both sand and floor tiles.

Posted: 17 Oct 2007, 12:59
by AxlTrozz
Modanung wrote:The floor doesn't have to be made of sand. There could be sand moved inside the temple on top of the floor. Either accidentally or on purpose to hide traps.
I think it would be best to have both sand and floor tiles.
I like this idea the most, it would be part sand part tile patterns, I'll work in something later

Posted: 18 Oct 2007, 18:25
by AxlTrozz
New version with some sandstone floor but with some sand.

Image

Posted: 19 Oct 2007, 10:09
by ElvenProgrammer
I actually preferred the sand version despite of stability issues. This one rather looks like flat stones placed on sand more than a stone floor with some sand on it.

Posted: 19 Oct 2007, 11:21
by Modanung
I think the transition from sand to stone should be improved and there should be the possibility to have parts that are entirely covered with sand.

Posted: 19 Oct 2007, 14:28
by AxlTrozz
well

Image Image Image

*******just floor**************************************************************just sand****************************************************half and half*********
:wink:

Posted: 19 Oct 2007, 15:57
by AxlTrozz
expanding a bit
Image