[WIP] Bitan
After walking I'll try the second type of attack using this model
http://www.cyclopsx.com/Archives/EQOA/A ... ttack1.avi
http://www.cyclopsx.com/Archives/EQOA/A ... ttack1.avi
The pose from the 3d model looks really good. Would be cool when you manage to pixel this.
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Rotonen wrote:It already seems alive. You're on the right track in this process, I'd say.
The staticness of the head disturbs me in this one, you should explore into how it should move in the crawl cycle.
Up to now, what I found is what exactly what I'm doing, the head keep straight to where the centiped is going or trying to attack, but may be it should rotate a bit looking to that fixed point, not just to the front, I'll try something
i'll leave AA as a final touch... it's not right to work out from white background, usually u should use some sort of desaturated color like grey. I assume bitan won't be roaming snowy wastelands?AxlTrozz wrote: Still in progress
1. legs
2. all the body AA and shapes
3. stingers detail
4. a bit of rotation in the head
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I see only one frame. Did you maybe not save it as an animation or maybe it plays just once?
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Re: Bitan
repainting Bitan v2 to look better
Re: Bitan
That's a significant improvement. Good job, Axl.
Re: Bitan
yes it is very much improved, also its nice to see a monsters thats somewhat different for a change. (I’m sick of seeing things in the game that I could just go into my backyard and see)Dave wrote:That's a significant improvement. Good job, Axl.
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