Page 1 of 1

Monster Tree / Eviltree

Posted: 10 Oct 2007, 05:48
by kreeg
I'm making this monster tileset, here has a example:

Idle Monster Tree: Image

Walking Monster Tree: Image

Sugestions? Tips? Hints?

Posted: 10 Oct 2007, 07:25
by ElvenProgrammer
I'd say it's a nice start, let's see how this one goes on.

Though I wanted to ask why it's missing eyes on the idle frame.

Note: I also fixed your image links, use the preview button before posting to be sure you're posting correctly.

Posted: 10 Oct 2007, 12:37
by kreeg
Hail!

hmm, the initial idle tree idea is if it's not moving (idle :P) it's was like a normal tree with arms, then it's not have open eyes, but this idea can be changed... any sugestions about this? (escuse my english, i'm a Brazilian).

The walking tree need a correction in it's roots, i'm workng on this

:D

Posted: 10 Oct 2007, 14:27
by Quiche_on_a_leash
It would be nice if it was larger, so it was more or less the size of a tree.

I just did a quick sketch of a larger tree on my DS, if its any help to you. [Link]

Posted: 11 Oct 2007, 00:49
by Rotonen
I find the smaller variation cute.

Although it could use more detail and the leaves should react to moving.

Posted: 11 Oct 2007, 11:34
by kreeg
Quiche_on_a_leash, i supose wich current monster tileset does not support too huge monsters, i'm still respection the 45x48 pixels size of scorpion tileset, but if i was wrong, will be nice create a bigger tree, it's in my plans. Obs.: Nice drawing! 8)

Rotonen, i'm thinking in your idea in this exact moment, how fast i can work in this tiles, i'll add that leaves movement. Nice idea! :D

Posted: 11 Oct 2007, 15:54
by Modanung
There's not really a limit to the size of a monster.

Posted: 11 Oct 2007, 16:00
by Crush
Although I would be careful with making monsters that are larger than 3x3 tiles (96x96) because it can lead to problems with the over layer on some maps.

Posted: 11 Oct 2007, 16:51
by Modanung
As long as movement and collision in TMW is tile-based, yea.

Re: Monster Tree / Eviltree

Posted: 12 Oct 2007, 12:10
by Yuuki
kreeg wrote:I'm making this monster tileset, here has a example:

Idle Monster Tree: Image

Walking Monster Tree: Image

Sugestions? Tips? Hints?
Omg damn you, you stealed my concept :wink:
^^ once I made a concept like this one (about 2 years ago :P)
but never pixelated it ^^,

tips:
too colorful
the animation is too weird
scale it a bit (It should have at least 1.75x the height of the character sprite)

I love the way you made the leaves =D but not the way you colored the trunk ^^

Posted: 12 Oct 2007, 12:50
by Crush
The leaves seem to be a direct rip from the woodland tileset.

Posted: 14 Oct 2007, 23:01
by Rotonen
Crush wrote:The leaves seem to be a direct rip from the woodland tileset.
...which is not a bad thing considering the nice recyclation of resources for consistency we're seeing here. Although such methods only serve as a good basis.

my tree monster

Posted: 15 Oct 2007, 19:28
by GravyTrain
I came up with this design probably over a year ago for a tree monster. Maybe it can give some ideas and be improved.

Image

Re: my tree monster

Posted: 15 Oct 2007, 22:13
by Saphy
GravyTrain wrote:I came up with this design probably over a year ago for a tree monster. Maybe it can give some ideas and be improved.

Image
O_O The ginseng monster is cool.

Image