Posted: 13 Dec 2007, 22:33
Maybe not extending Trade City to the northern cost, but settlement, yes.
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This will be a quite challenging mapping job. You can neither use a lot of trees nor very high cliffs. And too many rivers or lakes would look strange, too. This means a huge lack of physical barriers. And using too many farms would declassify the future farming town.dabe wrote:I suppose this could be describing an increase in height when you get near the northern coast, but that's not to say that it couldn't be very flat until you get there.
*I know I didn't include a color-key with the map to indicate ground type, but I guess I figured it spoke for itself. The trade city is on plain-type terrain..
i like the idea of the trade city to be split up in to parts.AxlTrozz wrote:What about just one big river crossing from north to south allowing a navigational path and the city can be divided in north and south side (like two cities but acting as one trade city) using the river to transport all goods, allowing space for all sort of conditions
Crush i think i need to finish my hill map first, but i can try to make some concept maps in tiles to see what is working and what we are going for at in this part of the world, or do you have some photos of itCrush wrote: This will be a quite challenging mapping job. You can neither use a lot of trees nor very high cliffs. And too many rivers or lakes would look strange, too. This means a huge lack of physical barriers. And using too many farms would declassify the future farming town.
It will not be easy to create good and diversified maps with the tiles that are left. Zipon, do you think you can do this?
I think if we're going to split it up, we should do it in quadrants and maybe call them districts. East and west can be separated by a river or stream, while the north and south can be separated by the highway that runs through the city. It'd be neat to have NPC caravans running on the highway.. (NPCs could offer caravan guard jobs to players.)zipon wrote:i like the idea of the trade city to be split up in to parts.