Default PlayerSet Proposal

All development of pixel art, maps and other graphics.


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strikerbcb
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Joined: 15 Apr 2005, 06:42
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Default PlayerSet Proposal

Post by strikerbcb »

Hi, i´m here for proposal a default Playerset, with all possible game moves for the char, it´s better make a complete playerset now, until we not have many equips, more time is more problems. I know, it´s requires that all equips have to be updated. but it´s really necessary.

Default Animations :
( I will put examples of this animations in other time. )
1 - Stand
2 - Idle
3 - Guard
4 - Charge Attack
5 - Counter Attack
* - Normal Attack
6 - Slash Weapons Attack
7 - Lance Weapons Attack
8 - Impact Weapons Attack ( like hammers )
9 - Bow Weapons Attack
10 - Magic Attack
11 - Skill Attack
12 - Hit
13 - Sit
14 - Killed
Well, any more proposals ? I Think with this 14 Animations the game have all functionality of a full game in animations form.
<<Striker>> - Evolving Ever
Project World of Dragons - Brazilian Total Rework Fork of the TMW and a newer 3D Client/Server
Mundo dos Dragões - http://www.mundodosdragoes.org
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Crush
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Joined: 25 Aug 2005, 16:08
Location: Germany

Post by Crush »

Most of the animations you are proposing are quite gratuitous. All we really need is:

Code: Select all

Standing
Death
Sitting
Walking
Slashing attack 
Stabbing attack 
Bow attack
Casting magic
The less animations the more equipment will be made.
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


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