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Re: NPC Development

Posted: 02 Aug 2008, 18:57
by kr0n05931
How are they sexual innuendos? They are just cleaning their daggers and scissors with a paper towel/rag.

Re: NPC Development

Posted: 02 Aug 2008, 20:13
by EJlol
they alternate barber animation is making a movement like he is mastrubating and the trainer npc IS mastrubating...

Re: NPC Development

Posted: 02 Aug 2008, 21:29
by kr0n05931
REVISION:

Re: NPC Development

Posted: 02 Aug 2008, 22:59
by kr0n05931
REVISION:

Re: NPC Development

Posted: 03 Aug 2008, 11:21
by Black Don
why has the white diapered from the NPC's eyes?

Re: NPC Development

Posted: 03 Aug 2008, 11:27
by Dawn
banker3.png
banker3.png (1.93 KiB) Viewed 2524 times
What has happened to his eyeball?

Re: NPC Development

Posted: 03 Aug 2008, 17:55
by yosuhara
i really don't think those new animations are helping it :lol:

Re: NPC Development

Posted: 03 Aug 2008, 19:14
by kr0n05931
Dawn300387 wrote:
banker3.png
What has happened to his eyeball?
I wish people would actually read the topic. -_-

Re: NPC Development

Posted: 03 Aug 2008, 19:45
by Superkoop
IMO, we should be working on ONE NPC at a time, and getting it finished with high enough quality. All of these animations are not very loopable, we need more stationary frames; for example the npc shifting standing positions, scratching head, looking around.
One finished, would be more useful than a bunch of unfinished ones.

Re: NPC Development

Posted: 03 Aug 2008, 20:19
by kr0n05931
Well no one is saying what I need to fix, but everyone says they need fixing. I can't fix what I don't perceive as a problem :?

Here is the desert barber:

Re: NPC Development

Posted: 04 Aug 2008, 00:14
by Superkoop
kr0n05931 wrote:Well no one is saying what I need to fix, but everyone says they need fixing. I can't fix what I don't perceive as a problem :?
All of these animations are not very loopable, we need more stationary frames; for example the npc shifting standing positions, scratching head, looking around.
More neutral frames. (see last quote)
they alternate barber animation is making a movement like he is mastrubating and the trainer npc IS mastrubating...
Your animations all are moving there hands back and forth in front of their manhood...need I explain more?
This one is a good reference:
Image
We need things like this particularly.

Re: NPC Development

Posted: 04 Aug 2008, 00:51
by kr0n05931
I'll keep that in mind. But first let me finish the basic form of the sprites.

How's this?

Re: NPC Development

Posted: 04 Aug 2008, 08:46
by EJlol
The desert barber looks better with coloured clothes BUT it still looks like a uniform, try to use 2 or 3 colours when drawing clothes (for example the "normal" barber has green and brown colours for the clothes, which is IMO fine). He is still holding the scissor weird.

Re: NPC Development

Posted: 04 Aug 2008, 19:41
by kr0n05931
Ok, so what do you think about this?

Re: NPC Development

Posted: 04 Aug 2008, 20:15
by Shaggy
Looks like he's been shot in the head, and a splotch of blood can be seen on his hat.