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Gems and pearls
Posted: 20 Aug 2008, 20:14
by fate
Hi,
while I haven't gotten too far yet, here are some possible treasure items:
- Pearl
- pearl.png (427 Bytes) Viewed 3603 times
- Emerald (large)
- emerald-big.png (1.12 KiB) Viewed 3602 times
Any feedback would be appreciated. (The underlying idea for gems would be that they exist in different sizes and both cut and uncut.)
-- fate
Re: Gems and pearls
Posted: 20 Aug 2008, 20:34
by fate
Hi,
Here is a pearl with slightly revised alphaing in the outline:
- pearl.png (427 Bytes) Viewed 3588 times
And here we have a bigger one:
- pearl-big.png (479 Bytes) Viewed 3587 times
-- fate
Re: Gems and pearls
Posted: 20 Aug 2008, 20:38
by Jaxad0127
I prefer the larger one.
I don't think we should be limiting ourselves to relative sizes for item icons. You mention having different sized gems, but that doesn't mean the smallest needs to fit in a 6 pixel square so it looks smaller. That doesn't leave much room for detail or differentiation. We can indicate size in other ways.
Re: Gems and pearls
Posted: 20 Aug 2008, 21:06
by EJlol
It's way to small, you have a 32x32 space. the size should be at least doubled of the pearl.
Re: Gems and pearls
Posted: 21 Aug 2008, 04:09
by fate
Hi,
EJlol wrote:It's way to small, you have a 32x32 space. the size should be at least doubled of the pearl.
That sounds excessive. Part of what makes pearls recognisable is that they are small (usually). Here is what it would look like:
- pearl-huge.png (842 Bytes) Viewed 3517 times
On a separate note, here is my first attempt at a raw (uncut) emerald:
- emerald-raw-big.png (1.1 KiB) Viewed 3518 times
All images except for the initial small pearl put together:
- emerald-pearl-demo.png (14.14 KiB) Viewed 3523 times
-- fate
Re: Gems and pearls
Posted: 29 Aug 2008, 13:58
by fate
Hi,
I shrank and reduced the outline a little to make the pearl look less fuzzy.
- pearl-huge-stronger-outline-2.png (929 Bytes) Viewed 3364 times
Any feedback on the pearl and/or the raw emerald would be greatly appreciated!
I expect that I will have to re-do the cut emerald from scratch, though, it doesn't make me happy.
-- fate
Re: Gems and pearls
Posted: 29 Aug 2008, 14:07
by Jaxad0127
The pearl is looking better. The raw emerald looks like it's being lit from behind.
Re: Gems and pearls
Posted: 29 Aug 2008, 15:02
by Platyna
The huge perl is nice.
Regards.
Re: Gems and pearls
Posted: 29 Aug 2008, 15:05
by Crush
The emerald looks somehow... not right. Although I got no idea what exactly is wrong with it. Pixeling translucent gemstones is something I often tried but I never was really successful at it.
Re: Gems and pearls
Posted: 30 Aug 2008, 16:34
by Rotonen
The emerald has too big and sharp contrast differences. It shouldn't go so dark.
Re: Gems and pearls
Posted: 09 Sep 2008, 23:35
by Dimond
This is just a suggestion Fate...
But, could you make diamonds too?
Re: Gems and pearls
Posted: 13 Sep 2008, 00:06
by fate
Hi,
updated raw emerald, with demo picture.
- emerald-raw-big.png (1.13 KiB) Viewed 3061 times
- emerald-raw-demo.png (14.42 KiB) Viewed 3062 times
Less contrast, better transparency (I think). Plus, the edges look a little more sensible now.
Dimond, I would like to draw other gems too-- but I haven't even managed to get one of them right, so this may take a while.
-- fate
Re: Gems and pearls
Posted: 13 Sep 2008, 22:24
by Platyna
I liked the first version more - it was exactly how the emerald is supposed to look.
http://www.ganoksin.com/borisat/nenam/n ... ystals.jpg
Regards.