[WIP]woodland improvement
Re: [WIP]the woodland?????
I have also attempted the trunk for the tall tree:
and with tileable trunk:
Would that look too artificial?
and with tileable trunk:
Would that look too artificial?
Last edited by Saphy on 22 Dec 2008, 05:54, edited 1 time in total.
Re: [WIP]the woodland?????
Too sharp compared to the foliage, or at least it is compared to the other trunks in the setSaphy wrote:I have also attempted the trunk for the tall tree:
Would that look too artificial?
Pixel Battalion
Re: [WIP]the woodland?????
I used the colourmap of the other tree in the tileset and I got this:
Somehow, the trunk doesn't blend well with the leaves.
Somehow, the trunk doesn't blend well with the leaves.
Re: [WIP]the woodland?????
I like the grass with a higher dynamic range (1) better. I don't think that it clutches with the new tree.
But I might be biased here because I was the one who created it.
But I might be biased here because I was the one who created it.
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Re: [WIP]the woodland?????
I am going on a vacation for a month, so I may not able to post on the forum unless I find some means to go online during my vacation.
Either grass looks fine to me.
Apparently, my flight got delayed due to the snow storm, so I am drawing up another version of the trunk:
Does the contrast of the trunk looks fine now, or should it have more contrast? The trunk should be tileable with minor touch up. If it looks fine, I will have the rest of the tree completed, maybe we can have alternative trunk so that it will not look repetitive, but I personally think the repetition so far looks neat.
Either grass looks fine to me.
Apparently, my flight got delayed due to the snow storm, so I am drawing up another version of the trunk:
Does the contrast of the trunk looks fine now, or should it have more contrast? The trunk should be tileable with minor touch up. If it looks fine, I will have the rest of the tree completed, maybe we can have alternative trunk so that it will not look repetitive, but I personally think the repetition so far looks neat.
Re: [WIP]the woodland?????
Well just in case... I've been playing around with Saphy's pallet to try and take a whack at the log monster.Len wrote:Lets just focus on getting this done and released firstRotonen wrote:The stump related log monster should also be retouched now.
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Re: [WIP]the woodland?????
Nice idea, but it doesn't look strong enough to support treetop.Saphy wrote:
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Re: [WIP]the woodland?????
Hi, long time no see. My vacation is almost over, so here I am revising the tall tree. How about something like this?Crush wrote:Nice idea, but it doesn't look strong enough to support treetop.Saphy wrote:
Re: [WIP]woodland improvement
Nice idea, I like it.
Re: [WIP]woodland improvement
I made a reef terrain
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Re: [WIP]the woodland?????
Here's an update on as far as I got on a possible updated log monster for this set [been working on other things]. I'll split this into a different post in the future.. just giving an update.
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Re: [WIP]woodland improvement
It seems a little too blurry
Re: [WIP]woodland improvement
It's likely an optical illusion with all of the white surrounding the little green square. I do have the roots using anti-aliasing to help blend to the ground... but just in case, here it is on a white background. None the less, i should hold off on this until I finish my other pending stuff, and split this into a new topic. (if it still looks blurry against white, let me know and I'll split a new topic early, since I'll feel compelled to fix it out of my own personal pickiness )Shaili (a.k.a. tds) wrote:It seems a little too blurry
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