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[WIP] New santa and rudolph monsters?

Posted: 16 Oct 2008, 17:08
by Haay
The amount of different slimes irks me so I have decided to try to replace them with something else.

They might still need some cleaning...

Are they worth animating now?

Re: [WIP] New santa and rudolph monsters?

Posted: 16 Oct 2008, 23:57
by Len
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Untitled.png (1.12 KiB) Viewed 1667 times
snow might be white, but sun light is not

Re: [WIP] New santa and rudolph monsters?

Posted: 17 Oct 2008, 00:42
by kr0n05931
It looks a bit too on the violet side now. It kind of looks like it is artificially lit via light bulb.

Re: [WIP] New santa and rudolph monsters?

Posted: 17 Oct 2008, 08:47
by Len
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view.PNG (140.33 KiB) Viewed 1656 times
all I'm saying is that snow has warm colors in it

Re: [WIP] New santa and rudolph monsters?

Posted: 17 Oct 2008, 09:33
by Rotonen
Ooh, yet another pixel aspirant.

Welcome aboard. So far you've gotten the grasp of shapes. From there you should try to grasp shading and texturing and eventually animation.

Re: [WIP] New santa and rudolph monsters?

Posted: 17 Oct 2008, 10:49
by Haay
Thanks for your feedback.

Yes, I know that I can't really shade yet but when I have done, redone, re-redone, thrown my computer out of the window three times and redone them again, I hope I have a sufficiently well shaded sprite to show.

:)

Re: [WIP] New santa and rudolph monsters?

Posted: 17 Oct 2008, 12:44
by Haay
Better, worse?
Stronger shading, perhaps? Colours?

Edit: I will start with darker branches...

Re: [WIP] New santa and rudolph monsters?

Posted: 17 Oct 2008, 14:46
by Haay
Which one has better style?


ImageVSImage

Re: [WIP] New santa and rudolph monsters?

Posted: 17 Oct 2008, 14:47
by Rotonen
I think it'd be a lot easier to put in stuff and details if you made the snowman for example 4x8 tiles. It also helps people help you with your technique.