[REQ] New Lava tiles

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fate
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[REQ] New Lava tiles

Post by fate »

Hello everyone,

The current lava tiles are useless:
cave.png
cave.png (134.14 KiB) Viewed 3259 times
I tried to make better ones and failed:
cave-lava.png
cave-lava.png (136.85 KiB) Viewed 3251 times
Ideally we would have a completely re-done tileset for caves, but without a staff of paid artists this may be an unrealistic desire at this point. Thus, it would be great if someone could build a usable set of lava tiles (similar to the water tiles in layout), plus perhaps a variant of the wall with a hole in it for a `lavafall'.

Thanks in advance!

-- fate
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Len
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Re: [REQ] New Lava tiles

Post by Len »

Image
Image

Here are some old concepts that we had lying around
Image
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octalot
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Re: [REQ] New Lava tiles

Post by octalot »

The cave tileset that you're starting with was one of the alphas from my cave changes (yes, the alpha is the one that's currently in the game :( ).
I'll need to chase for the finished one to go in the game, it's at http://forums.themanaworld.org/viewtopic.php?f=8&t=5001
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Crush
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Re: [REQ] New Lava tiles

Post by Crush »

Here are some lava tiles I made:

(For those who already saw them yesterday on IRC: I improved the color and the coast a bit)
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lavacave.png
lavacave.png (85.98 KiB) Viewed 3052 times
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octalot
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Re: [REQ] New Lava tiles

Post by octalot »

This is really a complaint about the water tiles those new tiles are based on rather than the new tiles themselves, but the fuzzy edge of the surrounding ground has way too much anti-aliasing compared to the other TMW art.
Retired from TMW; incomplete projects looking for a dev:
Cave foliage (plants up the walls): http://forums.themanaworld.org/viewtopic.php?f=8&t=5659
Cave wetwalls (water down the walls): http://forums.themanaworld.org/viewtopic.php?f=8&t=5816
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i
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Re: [REQ] New Lava tiles

Post by i »

The only thing we need now is ANIMATED TILES SUPPORT :)

Maybe I'm mentally ill, but I can not imagine popper water and lava without animation. It looks plain.
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igneus
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Re: [REQ] New Lava tiles

Post by igneus »

Hello Crush,
I think that your tiles need some anti-grid arrangement because repetition of pattern is too obvious.
I know that it is pretty hard to make seamless tiles - I tried myself unsuccessfully... (making tiles for my own project, not for TMW)
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Modanung
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Re: [REQ] New Lava tiles

Post by Modanung »

Image?
Maybe something like this?
But better tileable
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Sathard
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Re: [REQ] New Lava tiles

Post by Sathard »

I think, that Crush's proposition is the best for now. I think, that lava can spit with fire balls by time to time. It can also make fire near cave walls. I will try to make my first project to tmw and try to animate this lava, make "fireball" and fire. I wish you'll try to do it also :)
Modanung's lava would be fine without this pink-orange thing, as a congealed lava.

Edit: My try failed :<, lava is too hard for me, I don't have any idea how to do it.
Last edited by Sathard on 23 Nov 2008, 11:28, edited 1 time in total.
Sorry, my English hurts
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kr0n05931
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Re: [REQ] New Lava tiles

Post by kr0n05931 »

Modanung's resembles a floor of cooling lava slowly turning into rock. I think that if the orange lines were removed from Modanung's, then these two sets would greatly complement each other. Ex. Making Modanung's tiles the ground around the lava, as normal rock would be very hot after containing lava for a long period of time.
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Re: [REQ] New Lava tiles

Post by Angeliex »

The cave surrounding the lava would be black due to being of a basaltic composition. The caves are brown insinuating that it is below dirt, not rock.

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Re: [REQ] New Lava tiles

Post by kr0n05931 »

keep in mind that the newest forming rock in that lava is still red hot.
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Crush
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Re: [REQ] New Lava tiles

Post by Crush »

Angeliex wrote:The cave surrounding the lava would be black due to being of a basaltic composition. The caves are brown insinuating that it is below dirt, not rock.
Are you going to redesign the whole cave tileset? Because Iwon't. Also note that realistic geology is usually not expected by consumers of fantasy-themed media.
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Saphy
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Re: [REQ] New Lava tiles

Post by Saphy »

Can't we use the particle engine for lava and water? Moving highlights on a static lava and water background?
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Jaxad0127
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Re: [REQ] New Lava tiles

Post by Jaxad0127 »

Saphy wrote:Can't we use the particle engine for lava and water? Moving highlights on a static lava and water background?
Animated tile support is being worked on. The particle engine might be overkill for this, though it could be used for accents, like the steam bubbles in the snow land.
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