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Re: Woodland Village tileset REVAMP (W.I.P.)

Posted: 30 Dec 2008, 17:28
by Len
Looks like a resized images, which makes people think it was ripped
(lol I think the clock was reset so I'm posting in the past)

Re: Woodland Village tileset REVAMP (W.I.P.)

Posted: 30 Dec 2008, 17:36
by EJlol
The style does not match at all. We try to get a nice looking retro 2d style. Not a 3d rendered style.

Woodland Village tileset REVAMP (W.I.P.)

Posted: 31 Dec 2008, 08:22
by MerlinX420
I've been messing with a re-vamp of the woodland village tileset. This is still a VERY rough WIP.
Image

Re: Woodland Village tileset REVAMP (W.I.P.)

Posted: 31 Dec 2008, 22:43
by MerlinX420
It is resized. I made them much larger then scaled them down to fit the small tile size. I actully think I botched the job on the roof and will prolly scrap that part.
Yhea I think that it's more of a rendered style that dosn't fit the retro look, but I think the retro look is kinda cheesy and wanted an alternative. I don't expect TMW to actually use this, just posted it to show some people what I was talking about in game the other day. I plan on doing actual work for the aethyra project and have even considered making my own fork.

Re: Woodland Village tileset REVAMP (W.I.P.)

Posted: 31 Dec 2008, 23:00
by Jaxad0127
MerlinX420 wrote:I plan on doing actual work for the aethyra project and have even considered making my own fork.
Then just give us the art, they'll take it anyways. ;)

This doesn't fit in too well with the desired style, but IMHO, it's actually closer than the old set, it just went to far.

Re: Woodland Village tileset REVAMP (W.I.P.)

Posted: 01 Jan 2009, 01:36
by Crush
When you know that the graphics you made don't fit into TMW then please don't waste your and our time by posting them here.

When you want to work for Aethyra then please post in their forum.

Re: Woodland Village tileset REVAMP (W.I.P.)

Posted: 01 Jan 2009, 08:49
by Rotonen
Somehow that screams "playing PSX in an emulator with filtering on" to me.

However that is achieved, it's not for us.