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[GIT] Squirrel

Posted: 10 Feb 2009, 14:23
by Fother
:lol: Despite working on a few other things, I've also been working on a squirrel sprite I was playing around with on the Log Monster Redo thread.
squirrel-scury-test.gif
Brown Squirrel test
squirrel-scury-test.gif (13.46 KiB) Viewed 1933 times
squirrel-test-noattack.png
There's no attack or up down scurry movements yet, that's what's left to do.
squirrel-test-noattack.png (14.76 KiB) Viewed 1932 times
I have to add in a basic attack animation (yes another biting monster, and similar to the fluffy in movement, but ambient for the more wooded areas :) ).

After adding in the incomplete sprite sheet example, I just realized I need to address the shadow another way if I'm going to make this dyeable :o !

Re: [WIP] Squirrel

Posted: 10 Feb 2009, 15:59
by EJlol
there are 2 options:
  • Use a different dye channel for the sprite, like using the green channel instead of the grey
  • Use a colour like RGB(0,0,1) for the shadow

Re: [WIP] Squirrel

Posted: 10 Feb 2009, 16:47
by Jaxad0127
Don't we only use shadows for flying things?

Re: [WIP] Squirrel

Posted: 10 Feb 2009, 17:43
by EJlol
It's jumping, isn't that almost the same as flying?

Re: [WIP] Squirrel

Posted: 10 Feb 2009, 17:55
by Crush
Jumping is a border case ;)

Re: [WIP] Squirrel

Posted: 10 Feb 2009, 18:27
by octalot
Snakes have a shadow too.

Re: [WIP] Squirrel

Posted: 10 Feb 2009, 18:34
by Jaxad0127
We need to make a decision about shadow and fix existing sprites. But for now, use something just off gray for this shadow.

Re: [WIP] Squirrel

Posted: 11 Feb 2009, 14:00
by Fother
Complete!
Here's the sprite sheet:
monster-squirrel.png
monster-squirrel.png (15.01 KiB) Viewed 1536 times
The XML
monster-squirrel.xml
(3.14 KiB) Downloaded 73 times
and if you want to test it out with a dye machup, try this one:
monster-squirrel.png
monster-squirrel.png (15.57 KiB) Viewed 1805 times