Sprite Faces and Hair
Yeah...if we're adding colors, I'd suggest just hauling off and having a light and dark variant of each color. We've already got light and dark blue (well, cyan and navy, but still), so I think adding in a dark purple, light brown, light blonde, and so forthe could be nice. I'd include a dark grey in there as well, seeing as how we've got white, black, and light grey now.
- Kineticstorm
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Ok, I made two shades for each color except red and green because I don't have time to right now...
The light color comes first then the dark one is next to it (if you haven't figured it out yet)...
The light brown looks a little orange but I don't care right now...
They add up to be 14 colors total...
The light color comes first then the dark one is next to it (if you haven't figured it out yet)...
The light brown looks a little orange but I don't care right now...
They add up to be 14 colors total...
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- Modanung
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I meant the natural blonde that would fit maci and other players planning a total-world take-over.ktm wrote:"nazi-like blonde"? you mean "natural", right? as opposed to peroxide/platinum blonde. why not have both (and also split up the single brown into light/dark ones while we're at it?)
But variable colours are planned for 0.0.18, the the hair bitmap will be 1/10th it's current size and every colour (with some restrictions) will be possible... yay!
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
- ElvenProgrammer
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- Kineticstorm
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Yeah, what's an undercut?skeptisk wrote:ok. we're lacking the undercut hairstyle.
You can pixel it yourself to give me an idea... or you can just find a picture of it... or explain it in words...
Awe... some...!Modanung wrote:But variable colours are planned for 0.0.18
Variable colors will make my life easier (and everyone elses I guess... )
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- Kineticstorm
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- Kineticstorm
- Novice
- Posts: 172
- Joined: 03 May 2005, 02:19
- Location: USA, Florida