[REQ] Several items

All development of pixel art, maps and other graphics.


User avatar
adamaix
Novice
Novice
Posts: 200
Joined: 08 Apr 2009, 22:25
Location: A secret garden hidden deep in the woods of Hurnscald

Re: [REQ] Several items

Post by adamaix »

Well the fact that it blend in the grass is proof enough that it is indeed a nature amulet :D
User avatar
Fother
Warrior
Warrior
Posts: 283
Joined: 26 Oct 2008, 10:50
Location: Gispaa Caldera, Tonori

Re: [REQ] Several items

Post by Fother »

Image
fate wrote:Have you checked whether it looks OK without an outline, though? (Otherwise it would be great if you could add one.)
Almost forgot about this...
Here's the version with the outline:
item-silverbell.png
item-silverbell.png (751 Bytes) Viewed 3262 times
and the outline vs non-outline thumbs:
item-silverbell_comparison.png
item-silverbell_comparison.png (993 Bytes) Viewed 3263 times
for comparison purposes.
"Fother" Jarrett Huxley
Evil Pixel Artist
Image
Wiki Page | Trello | Google+ Profile
User avatar
adamaix
Novice
Novice
Posts: 200
Joined: 08 Apr 2009, 22:25
Location: A secret garden hidden deep in the woods of Hurnscald

Re: [REQ] Several items

Post by adamaix »

I somehow feel that if the bell was tilted to an angle instead of standing upright, then a significant amount detail can be added to enhance the image. For example, a view of the ellipse on the underside bell would already add definition to the overall shape.
User avatar
Jumpy
Knight
Knight
Posts: 611
Joined: 25 Jan 2009, 23:31
Location: Somewhere on Earth between an Ocean and a Blue Sea

Re: [REQ] Several items

Post by Jumpy »

well i tryed another one, another type

Regards
Attachments
lumpclay 15.png
lumpclay 15.png (1.37 KiB) Viewed 3252 times
lumpclay16.png
lumpclay16.png (1.44 KiB) Viewed 3255 times
DBMP - BMS - HFDI
Don't Bring Me Problems - Bring Me Solution
and Have Fun Doing It : P

lvl 99 89 56 51 47 42 7
User avatar
fate
Warrior
Warrior
Posts: 402
Joined: 20 Mar 2008, 14:34

Re: [REQ] Several items

Post by fate »

Jumpy,

#15 is very close. The texture on the left segment is a bit odd and there is no (or very little) texture on the right segment, so some minor polishing here could help it a little. The central vertical line is a tad too straight; perhaps you could break it in one point, as if someone had pressed their thumb against it (to emphasise the `soft and malleable' property.)

A lump of clay is actually not that easy to do. Here is an attempt I made this morning (using pure grey, i.e., dyeable):
generic-lump.png
generic-lump.png (952 Bytes) Viewed 3243 times
It looks a bit like a squished mushroom, though...

Perhaps some ideas from this attempt (roundishness, size, dents, bulges etc.) may help?

-- fate
User avatar
Jumpy
Knight
Knight
Posts: 611
Joined: 25 Jan 2009, 23:31
Location: Somewhere on Earth between an Ocean and a Blue Sea

Re: [REQ] Several items

Post by Jumpy »

this one is better ?
Attachments
generic-clay17.png
generic-clay17.png (1.45 KiB) Viewed 3217 times
DBMP - BMS - HFDI
Don't Bring Me Problems - Bring Me Solution
and Have Fun Doing It : P

lvl 99 89 56 51 47 42 7
User avatar
Fother
Warrior
Warrior
Posts: 283
Joined: 26 Oct 2008, 10:50
Location: Gispaa Caldera, Tonori

Re: [REQ] Several items

Post by Fother »

Fate & Jumpy, they're both very great! But I have to say I prefer Fate's, but they're both so close... whichever isn't used should still be used for something :o
"Fother" Jarrett Huxley
Evil Pixel Artist
Image
Wiki Page | Trello | Google+ Profile
User avatar
Jumpy
Knight
Knight
Posts: 611
Joined: 25 Jan 2009, 23:31
Location: Somewhere on Earth between an Ocean and a Blue Sea

Re: [REQ] Several items

Post by Jumpy »

absolutely no offense you cannot even compare them :D

fate one is great in shape, volume, miror and so on :)

Regards and thanks :)
DBMP - BMS - HFDI
Don't Bring Me Problems - Bring Me Solution
and Have Fun Doing It : P

lvl 99 89 56 51 47 42 7
User avatar
fate
Warrior
Warrior
Posts: 402
Joined: 20 Mar 2008, 14:34

Re: [REQ] Several items

Post by fate »

Hi,

for the record: Black Don's suggestions were instrumental in fixing the amulet graphics. (I couldn't credit him earlier since he vanished before I could ask for permission to do so.)

-- fate
User avatar
fate
Warrior
Warrior
Posts: 402
Joined: 20 Mar 2008, 14:34

Re: [REQ] Several items

Post by fate »

Hi,

for the record, the following icons are still unclaimed (difficulty levels are guesses):
  • A mystical tablet
  • An unwieldly-looking black sword
  • An ingot (dyeable)
  • An egg-shaped cactus (no visible roots or otherwise; it should look like a `cactus egg')
-- fate
User avatar
yosuhara
Knight
Knight
Posts: 583
Joined: 16 Mar 2006, 21:19
Location: Slovakia
Contact:

Re: [REQ] Several items

Post by yosuhara »

it's lame, but maybe someone like Fother could fiddle with it a little :)
Attachments
sword template2.png
sword template2.png (1.38 KiB) Viewed 2959 times
Image
Image
Image
Pandemonium
Peon
Peon
Posts: 32
Joined: 28 May 2009, 20:10

Re: [REQ] Several items

Post by Pandemonium »

How big do you want the big awkward black sword? and would you like it dye-able rather then black? what kind of decorations? gold, gems...
User avatar
Jaxad0127
Manasource
Manasource
Posts: 4209
Joined: 01 Nov 2007, 17:35
Location: Internet

Re: [REQ] Several items

Post by Jaxad0127 »

Pandemonium wrote:How big do you want the big awkward black sword? and would you like it dye-able rather then black? what kind of decorations? gold, gems...
Remember, icons are limited to 32x32. Graphics guidelines.
Image
Pandemonium
Peon
Peon
Posts: 32
Joined: 28 May 2009, 20:10

Re: [REQ] Several items

Post by Pandemonium »

jaxad0127 wrote:
Pandemonium wrote:How big do you want the big awkward black sword? and would you like it dye-able rather then black? what kind of decorations? gold, gems...
Remember, icons are limited to 32x32. Graphics guidelines.
Ok :) I just wasn't sure if it was a map decoration or if it was an item. I will make about 4 drafts at 32x32

Thanks
Pan
yeassay
Peon
Peon
Posts: 5
Joined: 01 Jun 2009, 10:59

Re: [REQ] Several items

Post by yeassay »

ingot first try.
I'm listening your advices and subjections.
Attachments
ingot.gif
ingot.gif (543 Bytes) Viewed 2855 times
Post Reply