[WIP] Luminescent Mushroom
- Enchilado!
- Warrior
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[WIP] Luminescent Mushroom
An edited version of the Evil Mushroom; yellow, semi-transparent and gloomy.
This took my about two hours of work. I've pasted it over a screenshot of a cave and it looks slightly pixelly around the edges, but it's as good as I can make it (I'm not much of a pixeller...).
If anyone wants to smooth off the edges, please go ahead as I would love to see this monster in the game.
Here it is:
~do what you want with it,
Enchilado
This took my about two hours of work. I've pasted it over a screenshot of a cave and it looks slightly pixelly around the edges, but it's as good as I can make it (I'm not much of a pixeller...).
If anyone wants to smooth off the edges, please go ahead as I would love to see this monster in the game.
Here it is:
~do what you want with it,
Enchilado
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- monster-mushroom-luminescent.png (217.17 KiB) Viewed 2350 times
Re: [WIP] Luminescent Mushroom
Well, in my opinion, we already have a lot of mushrooms.- three types or more- I`m sure u have the ability to make some newer monsters- of course animals are better!- for example eagles or even rhinos !
- Enchilado!
- Warrior
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- Joined: 08 Jun 2009, 09:55
- Location: Between a rock and a hard place.
Re: [WIP] Luminescent Mushroom
We have two types of mushrooms only - Spiky and Evil. I think three is a nicer number.
~and I can't pixel very well, and a rhino would... would...
Enchilado
~and I can't pixel very well, and a rhino would... would...
Enchilado
Re: [WIP] Luminescent Mushroom
Two hours? I could have done this in two minutes by using a few filter operations on the original spritesheet. Convert to greyscale, colorize, playing around a bit with saturation, brightness and contrast and finally turn the layer slightly transparent.Enchilado! wrote:An edited version of the Evil Mushroom; yellow, semi-transparent and gloomy.
This took my about two hours of work.
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Re: [WIP] Luminescent Mushroom
This still needs work
I kinda like the idea, we can replace spikies in cave with glow shrooms
I kinda like the idea, we can replace spikies in cave with glow shrooms
<Kage_Jittai> ... are you saying I am elite
<thorbjorn> Yes.
<thorbjorn> Yes.
- Enchilado!
- Warrior
- Posts: 334
- Joined: 08 Jun 2009, 09:55
- Location: Between a rock and a hard place.
Re: [WIP] Luminescent Mushroom
No? That's fine. I would make a new monster, but, as said, I can't pixel. And, looking back at this monster, I don't like it anyway. And I swear I never even noticed there was a change opacity bar. I tried to find it, but couldn't. It wasn't 'til I finished that I did, and then I thought - well, anyway. But also the face is different to the evil mushroom. It's sorta gloomy, rather than - wait a minute! Sorta isn't a word! Why doesn't it have a jaggedy red line under it? ...
Anyway, I've decided I'd rather work on writing instead... that is, NPCs talking. If you need a new NPC (not graphics, but what he says) please let me know. My current project is a new quest, but I haven't done much work on it... it requires a new tileset and a few new NPC graphics, but I'm sure I can make them if I really try. NPCs should be simple enough... just put some clothes over the basic standing player sprite. The tileset might prove difficult, but I'll have a go.
~forgot the Luminescent Mushroom... it's too like Aethyra (I mean, have you even seen how many types of mushroom they have !?)
Enchilado
Anyway, I've decided I'd rather work on writing instead... that is, NPCs talking. If you need a new NPC (not graphics, but what he says) please let me know. My current project is a new quest, but I haven't done much work on it... it requires a new tileset and a few new NPC graphics, but I'm sure I can make them if I really try. NPCs should be simple enough... just put some clothes over the basic standing player sprite. The tileset might prove difficult, but I'll have a go.
~forgot the Luminescent Mushroom... it's too like Aethyra (I mean, have you even seen how many types of mushroom they have !?)
Enchilado
Re: [WIP] Luminescent Mushroom
Then learn. Drawing is a very rewarding hobby (and/or professional job).Enchilado! wrote:No? That's fine. I would make a new monster, but, as said, I can't pixel.
Talent-as-a-requirement is a myth, anyone intelligent can become a master artist.
- adamaix
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Re: [WIP] Luminescent Mushroom
AmenJetryl wrote: Talent-as-a-requirement is a myth, anyone intelligent can become a master artist.