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[WIP]candle hat

Posted: 11 Aug 2009, 08:26
by Loisl
So, I have a new idea for a hat...
Maybe a candle hat.
It's not finish and I know i have to fix it a lot.
But, yeah, here is the first sketch

Re: candle hat

Posted: 11 Aug 2009, 09:45
by Rotonen
Some basics like first outlining and prototyping and then finally shading:

http://wiki.themanaworld.org/index.php/ ... #Tutorials

In this case, the hat you're proposing is huge. Did you try it out on the player sprite?

Re: candle hat

Posted: 11 Aug 2009, 14:28
by Spit23
Gouki wrote:The interesting is that this would be the first animated equip. The fire is living so it is kinda difficult to animate that too..
Not true. I made the first animated equipment nearly one year ago.
ImageImage
http://forums.themanaworld.org/viewtopi ... ester+mask

Re: candle hat

Posted: 11 Aug 2009, 14:30
by Jaxad0127
Gouki wrote:The interesting is that this would be the first animated equip. The fire is living so it is kinda difficult to animate that too..
The desert hat and one of the hair styles are animated.

The flame might be easier as a particle effect.

Re: candle hat

Posted: 12 Aug 2009, 04:38
by Jaxad0127
Gouki wrote:
jaxad0127 wrote:
Gouki wrote:The interesting is that this would be the first animated equip. The fire is living so it is kinda difficult to animate that too..
The desert hat and one of the hair styles are animated.

The flame might be easier as a particle effect.
Which Hairstyle?
The "perky" ponytail (the one that was originally female only). It sways as you walk, etc.

Re: candle hat

Posted: 12 Aug 2009, 17:00
by Loisl
Rotonen wrote:Some basics like first outlining and prototyping and then finally shading:

http://wiki.themanaworld.org/index.php/ ... #Tutorials

In this case, the hat you're proposing is huge. Did you try it out on the player sprite?
Nope, i put it into the forums to hear your oppinion about the idea^^

Re: [WIP]candle hat

Posted: 22 Aug 2010, 23:39
by skipy
i remembered this idea ..when i was making candles for the crypt ....there is some thing about having a open flame on ones head ....

---------------------skipy

Re: [WIP]candle hat

Posted: 23 Aug 2010, 06:44
by Rotonen
Doing the flame as a particle effect is an option.

Re: [WIP]candle hat

Posted: 23 Aug 2010, 07:47
by Crush
Equipment sprites can also be animated when the character is not moving.

Re: [WIP]candle hat

Posted: 23 Aug 2010, 18:11
by skipy
fantastic ....i have had a feeling a particle effect could do it ...but its good to have a back up plan ...
(i will finish it without flame)
can the same thing be done to arrows???

---------------------skipy

Re: [WIP]candle hat

Posted: 23 Aug 2010, 19:56
by natsuki3
skipy wrote:i remembered this idea ..when i was making candles for the crypt ....there is some thing about having a open flame on ones head ....

---------------------skipy
you candle helmet its more good :)

Re: [WIP]candle hat

Posted: 23 Aug 2010, 21:23
by i
natsuki3 wrote:you candle helmet its more good :)
"or more bad :("

Re: [WIP]candle hat

Posted: 23 Aug 2010, 21:47
by skipy
i wrote:
natsuki3 wrote:you candle helmet its more good :)
"or more bad :("
thanks for the input.....i would find it helpful if you could say what you do or do not like about it.....
-------------------------skipy :mrgreen:

Re: [WIP]candle hat

Posted: 24 Aug 2010, 21:45
by skipy
i forgot to put this up...(i was thinking i did but i guess i didn't) :? ..
here it is now....should be done unless i should make fire for it.....
tell me what you think...

-------------------------------------skipy

Re: [WIP]candle hat

Posted: 24 Aug 2010, 21:58
by Reid
skipy wrote:i forgot to put this up...(i was thinking i did but i guess i didn't) :? ..
here it is now....should be done unless i should make fire for it.....
tell me what you think...

-------------------------------------skipy
Awesome.

*is fan*

But the candel can lost some 'wax' when the char moove? :o it will be more awesome ^^, it's just an idea...