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more...old stuff being worked on.

Posted: 07 Oct 2009, 20:49
by skipy
i did some digging for "almost done stuff" to fix and finish...

this is a helm i found that needed 1 more frame and just some touch ups..


updated.....
helm=dead forever
longjohn = rework start

Re: old stuff being worked on.

Posted: 08 Oct 2009, 06:34
by Crush
Please don't bother with this. That helm is hopeless in every aspect. The shape is unoriginal, the design is plain and the shading is plain wrong. Better develope something new by yourself.

Re: old stuff being worked on.

Posted: 08 Oct 2009, 07:17
by Crush
You are not a developer, spam master. Your opinion is not very relevant on the development boards.

Re: old stuff being worked on.

Posted: 08 Oct 2009, 10:59
by Rotonen
SpamMaster wrote:Isn't that what I just said?

Sigh.
Actually it wasn't and don't take it too seriously. Once you start producing quality pixel art, people will start to take you seriously on the forum section in question.

Re: old stuff being worked on.

Posted: 08 Oct 2009, 12:26
by Jaxad0127
SpamMaster wrote:Oh, I'm sorry, I didn't realise you needed to be a skilled pixel artist to appreciate whether something looks nice or not. I guess you'll have to tell that to all your players.
Opinions on the quality of pixel art are best left to those who've shown they can make quality pixel art.

Re: old stuff being worked on.

Posted: 08 Oct 2009, 13:42
by Rotonen
General commentary on aesthetics can be welcome too. These two usually get mixed up by people here.

Re: old stuff being worked on.

Posted: 08 Oct 2009, 14:37
by Bertram
Hi,
IMO needs quite a lot of touch-ups! Very nice anyway, like to see this in-game, blah blah, 'Content Development' stuff, ya blah, annoy Rotonen, yes yes, all that...
Argh! No! Attack of the Checkerboard shading! Please, if you're going to fix this, do it very, very well.
:arrow: The only fact is: It was hard to get the aesthetic comment out of such free prose.
As a dumb French person myself ;), I would just suggest to you, SpamMaster, to show the quality of your advice by improving the neutrality and precision in your comments.

That said, that's life.

Regards.

Re: old stuff being worked on.

Posted: 08 Oct 2009, 16:22
by skipy
Crush wrote:Please don't bother with this. That helm is hopeless in every aspect. The shape is unoriginal, the design is plain and the shading is plain wrong. Better develope something new by yourself.
rofl lol lmao --- ok ok...this helm is dead forever...just gave it a try...lol..
on to some thing else now..

Re: more...old stuff being worked on.

Posted: 14 Oct 2009, 22:59
by skipy
i found this and wanted to just gave it a try....i love this monster ..if any one can do this one better then me please do :mrgreen:

any input is welcome :wink:

Re: more...old stuff being worked on.

Posted: 15 Oct 2009, 06:43
by Len
lol I'm working on that very monster for WOA at the moment
buggy2.gif
buggy2.gif (1.05 KiB) Viewed 2437 times
http://www.idleworm.com/how/anm/02w/walk1.shtml
there is too much of a gap between your extension(contact) and passing frame (looking at it I think you need to lessen the extension of the stride and add another key frame)
buggy.gif
buggy.gif (48.86 KiB) Viewed 2440 times
here is my crappy attempt

Re: more...old stuff being worked on.

Posted: 15 Oct 2009, 17:19
by skipy
Len wrote:lol I'm working on that very monster for WOA at the moment.
there is too much of a gap between your extension(contact) and passing frame (looking at it I think you need to lessen the extension of the stride and add another key frame)
buggy.gif
here is my crappy attempt
first off im sorry if im stepping on your toes by working on this :mrgreen: (i did not know you had picked it up)

asfar as the pick of frames and where the legs are ...i was working of what was there for movement..i agree with you ...way to big of a step....
the way you did it looks vary good (how i see it in my head) :wink:

Len ,so do you want me to stop work on it , keep going or we can pass what we do back and forth..?!?

Re: more...old stuff being worked on.

Posted: 15 Oct 2009, 22:50
by Len
It might be good to pass it back and forth

Re: more...old stuff being worked on.

Posted: 16 Oct 2009, 00:08
by skipy
Len wrote:It might be good to pass it back and forth
sweet,as i do more ill post it ..im putting the movement on hold till i learn how to animate better(at all)..
thanks for your help and incite..

--skipy

Re: more...old stuff being worked on.

Posted: 16 Oct 2009, 00:48
by SpamMaster
Len, in your big, colourful animation - the feet need to come further back before he brings them forward.