butterfly [FND]

All development of pixel art, maps and other graphics.


User avatar
meway
TMW Classic
TMW Classic
Posts: 1737
Joined: 04 Jan 2009, 05:02
Location: Detroit MI

Re: butterfly [FND]

Post by meway »

If you added it to the frames couldn't you make it "move" or look like it.

I'm thinking about writing an npc that walks but will try useing the sprite sheet to implement this vrs just codes.
User avatar
Jaxad0127
Manasource
Manasource
Posts: 4209
Joined: 01 Nov 2007, 17:35
Location: Internet

Re: butterfly [FND]

Post by Jaxad0127 »

meway wrote:If you added it to the frames couldn't you make it "move" or look like it.

I'm thinking about writing an npc that walks but will try useing the sprite sheet to implement this vrs just codes.
The client fully supports moving NPCs. EAthena has no code for doing it.
Image
User avatar
meway
TMW Classic
TMW Classic
Posts: 1737
Joined: 04 Jan 2009, 05:02
Location: Detroit MI

Re: butterfly [FND]

Post by meway »

what do you mean ? please pm me. I don't understand
it has not been created? or dose not support code?
User avatar
meway
TMW Classic
TMW Classic
Posts: 1737
Joined: 04 Jan 2009, 05:02
Location: Detroit MI

Re: butterfly [FND]

Post by meway »

Fairy ? :lol:
Attachments
fairy
fairy
fairy.PNG (3.34 KiB) Viewed 800 times
Post Reply