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Posted: 07 Nov 2006, 18:21
by BadMrBox
Player walks on trapdoor. Player falls. Player ends up in deathtrap. Player survives or dies. That's a pretty good guess on how the trapdoors are going to be used, eh Pajarico?

Posted: 07 Nov 2006, 18:35
by Pajarico
Well, pretty much. What I mean is if is going to be a no-walkable tile or you can run inside a house, go upstairs and appear on the top?

Posted: 07 Nov 2006, 20:06
by Modanung
Pajarico wrote:Well, pretty much. What I mean is if is going to be a no-walkable tile or you can run inside a house, go upstairs and appear on the top?
In that case I think it would be the latter.