particle effect ??
Re: particle effect ??
On Mac OS X, updates and such are in ~/.tmw/ as they are on any UNIX-like system.
Also the .app is just a directory structure you can browse which is treated special because of the .app ending in the name of it.
Also the .app is just a directory structure you can browse which is treated special because of the .app ending in the name of it.
This message used to be meaningful.
Re: particle effect ??
You should be able to just run tmw (or mana if you're using the latest). So, tmw -u.
Re: particle effect ??
i know thisRotonen wrote:On Mac OS X, updates and such are in ~/.tmw/ as they are on any UNIX-like system.
Also the .app is just a directory structure you can browse which is treated special because of the .app ending in the name of it.
otherwise how could I have done my "theme"
Re: particle effect ??
when i change the xml (particle) all particles disappear
what's the problem ??
Re: particle effect ??
no i was change just the soul menhir particle but all particle disapearjaxad0127 wrote:You've turned down all particle effects to minimum.
edit low is the minimum but they (particles) are apear
Re: particle effect ??
Hard to say. Most likely you screwed up the file format so that the whole file can't be parsed anymore. XML parsers are very picky. When you post the changed file we can try to help you finding the error.lien wrote:when i change the xml (particle) all particles disappear
what's the problem ??
There could also be an error message regarding your particle effect in the logfile.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Re: particle effect ??
the name of the xml don't changeCrush wrote:Hard to say. Most likely you screwed up the file format so that the whole file can't be parsed anymore. XML parsers are very picky. When you post the changed file we can try to help you finding the error.lien wrote:when i change the xml (particle) all particles disappear
what's the problem ??
There could also be an error message regarding your particle effect in the logfile.
and the effect for the test is just change colors (ff0000 (red))
Re: particle effect ??
Sorry, but there is really no way to help you unless you show us the file.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Re: particle effect ??
Code: Select all
<?xml version="1.0"?>
<!--
Light blue particles which fly up to the sky. About one tile wide, three tiles
high and supposed to give an object which is about half as large as a player
character some magical aura.
-->
<effect>
<particle
position-x = "0"
position-y = "0"
position-z = "0"
>
<emitter>
<property name="position-z" value="16" />
<property name="vertical-angle" min="0" max="90"/>
<property name="horizontal-angle" min="0" max="360"/>
<property name="power" min="20" max="24"/>
<property name="lifetime" value="1"/>
<property name="output" value="1"/>
<emitter>
<property name="gravity" value="-0.2"/>
<property name="momentum" value="0.9"/>
<property name="image" value="graphics/particles/gloworb-medium.png|W:#ffff00"/>
<property name="lifetime" value="100"/>
<property name="fade-in" value="10"/>
<property name="fade-out" value="90"/>
<property name="output" min="0" max="1"/>
<property name="randomnes" value="200"/>
</emitter>
<emitter>
<property name="gravity" value="-0.2"/>
<property name="momentum" value="0.9"/>
<property name="image" value="graphics/particles/orb-small.png|W:#ff0000"/>
<property name="lifetime" value="100"/>
<property name="fade-in" value="10"/>
<property name="fade-out" value="90"/>
<property name="output" min="0" max="1"/>
<property name="randomnes" value="200"/>
</emitter>
</emitter>
</particle>
</effect>
Re: particle effect ??
I just copied that code into the original soulmenhir.particle.xml file and the effect works perfectly here - yellow glowing particles with a few smaller red ones.
Maybe a problem with the character encoding of your text editor? Make sure that it saves the file in ANSI/ASCII encoding or in UTF-8 without BOM.
Maybe a problem with the character encoding of your text editor? Make sure that it saves the file in ANSI/ASCII encoding or in UTF-8 without BOM.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Re: particle effect ??
my text editor is text editCrush wrote:I just copied that code into the original soulmenhir.particle.xml file and the effect works perfectly here - yellow glowing particles with a few smaller red ones.
Maybe a problem with the character encoding of your text editor? Make sure that it saves the file in ANSI/ASCII encoding or in UTF-8 without BOM.
Re: particle effect ??
Sorry, but I don't own a mac. I can not help you with configuring it correctly. Consult the help file, the official Apple support or an apple support group to find out how to configure the encoding of your text editor / how to install a text editor where the encoding settings are more intuitively.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Re: particle effect ??
now i use VIM (just fot the xml )
but the efect disaperaers again what the problem ? ...
yeah i know you haven't my computer
edit my "xml valors" is
but the efect disaperaers again what the problem ? ...
yeah i know you haven't my computer
edit my "xml valors" is
Code: Select all
<?xml version="1.0"?>
<!--
character some magical aura.
-->
<effect>
<particle
position-x = "0"
position-y = "0"
position-z = "0"
>
<emitter>
<property name="position-z" value="16" />
<property name="vertical-angle" min="0" max="90"/>
<property name="horizontal-angle" min="0" max="360"/>
<property name="power" min="20" max="24"/>
<property name="lifetime" value="1"/>
<property name="output" value="1"/>
<emitter>
<property name="gravity" value="-0.2"/>
<property name="momentum" value="0.9"/>
<property name="image" value="graphics/particles/gloworb-medium.png|W:#ffff00,fbbe2a,fb8d2a"/>
<property name="lifetime" value="100"/>
<property name="fade-in" value="10"/>
<property name="fade-out" value="90"/>
<property name="output" min="0" max="1"/>
<property name="randomnes" value="200"/>
</emitter>
<emitter>
<property name="gravity" value="-0.2"/>
<property name="momentum" value="0.9"/>
<property name="image" value="graphics/particles/orb-small.png|W:#ff0000,9f0505,c8320a,8e2306"/>
<property name="lifetime" value="100"/>
<property name="fade-in" value="10"/>
<property name="fade-out" value="90"/>
<property name="output" min="0" max="1"/>
<property name="randomnes" value="200"/>
</emitter>
</emitter>
</particle>
</effect>