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WereWolf

Posted: 11 Jan 2010, 17:35
by darkice
I really would like to see some were wolves i didnt draw the creature i want someone else to draw it but i have the idea of what it can drop and where it can be found.
Ok
so were wolves should drop:
Golden fang< item worth 200gp
as a rare drop --brass knuckles< weopan
as a common drop --silver arrows< weopan for the bow also needed for a quest
as another rare drop -- silver necklace< item that can be held to up defence on your character

This creature should be found in the swamp, graveyard, and where that dying mouboo is.

it should have yellow eyes, and it should as well stand up hunched a bit.
when it walks it should look mad and ready to attack
it should attack with its fist as well.

Please help me get this done.

Re: WereWolf

Posted: 11 Jan 2010, 19:58
by lien
darkice wrote:I really would like to see some were wolves i didnt draw the creature i want someone else to draw it but i have the idea of what it can drop and where it can be found.
Ok
so were wolves should drop:
Golden fang< item worth 200gp
as a rare drop --brass knuckles< weopan
as a common drop --silver arrows< weopan for the bow also needed for a quest
as another rare drop -- silver necklace< item that can be held to up defence on your character

This creature should be found in the swamp, graveyard, and where that dying mouboo is.

it should have yellow eyes, and it should as well stand up hunched a bit.
when it walks it should look mad and ready to attack
it should attack with its fist as well.

Please help me get this done.
here
collier.png
collier.png (1.13 KiB) Viewed 4343 times

Re: WereWolf

Posted: 12 Jan 2010, 17:08
by darkice
Nice necklace thank you lien.

Ok so the silver necklace Is done

The Golden Fang, and silver arrows just need to get done. as well as the werewolf.

The Brass Knuckles i'll let u guys decide if you want those its not an important item. i just thought maybe you guys want a new type of weapon that causes quick and severe damage, and that also would stand out from all the other weapons

Here's a pic of a werewolf from an old castlevania game its just an example so do not copy it... besides the werewolf on tmw has to be seen on all sides like of course all the other creatures are seen. also i want the werewolf to be grey not blue

Re: WereWolf

Posted: 22 Jan 2010, 17:59
by darkice
lien can you please post the sprite sheet of that silver necklace too.

Re: WereWolf

Posted: 22 Jan 2010, 18:22
by Link , hero of time
all item is a sprite?? not the towel isn't displayed on the character. and then a layer "necklace" does not
exist yet :cry:


snif... I have never towel to wipe in "the wind waker"Image


Re: WereWolf

Posted: 25 Jan 2010, 13:57
by AcnotAlpha
Link, actually there is a necklace layer on the char. It's called 'equip-necklace'. The current items.xml uses 'equip-neck', which doesn't exist. I'm guessing this is a bug that went unnoticed by the devs? Or is it intentional?

Re: WereWolf

Posted: 25 Jan 2010, 14:59
by Crush
That's not a bug: Manaserv supports neck equipment. The item file is shared by both servers. There are multiple entries and attributes which are only relevant to one of the two servers.

Re: WereWolf

Posted: 25 Jan 2010, 15:31
by Jaxad0127
The next release should support it for eAthena too.

Re: WereWolf

Posted: 25 Jan 2010, 15:36
by AcnotAlpha
Well, it should be easy to fix. As far as I know, the only relevant line in the client is in \src\resources\itembd.cpp

Code: Select all

static ItemType itemTypeFromString(const std::string &name, int id = 0)
{
    if      (name=="generic")           return ITEM_UNUSABLE;
    else if (name=="usable")            return ITEM_USABLE;
    else if (name=="equip-1hand")       return ITEM_EQUIPMENT_ONE_HAND_WEAPON;
    else if (name=="equip-2hand")       return ITEM_EQUIPMENT_TWO_HANDS_WEAPON;
    else if (name=="equip-torso")       return ITEM_EQUIPMENT_TORSO;
    else if (name=="equip-arms")        return ITEM_EQUIPMENT_ARMS;
    else if (name=="equip-head")        return ITEM_EQUIPMENT_HEAD;
    else if (name=="equip-legs")        return ITEM_EQUIPMENT_LEGS;
    else if (name=="equip-shield")      return ITEM_EQUIPMENT_SHIELD;
    else if (name=="equip-ring")        return ITEM_EQUIPMENT_RING;
    else if (name=="equip-necklace")    return ITEM_EQUIPMENT_NECKLACE;
    else if (name=="equip-feet")        return ITEM_EQUIPMENT_FEET;
    else if (name=="equip-ammo")        return ITEM_EQUIPMENT_AMMO;
    else return ITEM_UNUSABLE;
}
where it can easily be changed to

Code: Select all

static ItemType itemTypeFromString(const std::string &name, int id = 0)
{
    if      (name=="generic")           return ITEM_UNUSABLE;
    else if (name=="usable")            return ITEM_USABLE;
    else if (name=="equip-1hand")       return ITEM_EQUIPMENT_ONE_HAND_WEAPON;
    else if (name=="equip-2hand")       return ITEM_EQUIPMENT_TWO_HANDS_WEAPON;
    else if (name=="equip-torso")       return ITEM_EQUIPMENT_TORSO;
    else if (name=="equip-arms")        return ITEM_EQUIPMENT_ARMS;
    else if (name=="equip-head")        return ITEM_EQUIPMENT_HEAD;
    else if (name=="equip-legs")        return ITEM_EQUIPMENT_LEGS;
    else if (name=="equip-shield")      return ITEM_EQUIPMENT_SHIELD;
    else if (name=="equip-ring")        return ITEM_EQUIPMENT_RING;
    else if (name=="equip-neck")        return ITEM_EQUIPMENT_NECKLACE;
    else if (name=="equip-feet")        return ITEM_EQUIPMENT_FEET;
    else if (name=="equip-ammo")        return ITEM_EQUIPMENT_AMMO;
    else return ITEM_UNUSABLE;
}
It may occur in other places too, but I haven't seen any so far.

Re: WereWolf

Posted: 26 Jan 2010, 17:50
by darkice
I hate to be pushy but if any one is doing the werewolf please pm me. Oh and I really want to get this done for both taw and tmw. I am now also currently fixing up a quest for Taw.
so if you guys can help me get the werewolf done here first. then ill write the quest that goes with it.

Oh and also If there's any dev thats intrested in helping me with the quest for this creature (mainly just editing the quest) then pm me and ill pm back some of the written quest.

Re: WereWolf

Posted: 05 Feb 2010, 18:02
by darkice
:cry: :cry: :cry: :cry: :cry:
i find it hard trying to do this on my own.....i already have i think 7 other stuff to finish for taw....

So if anyone gets the werewolf done, ill offer a 100k award on either taw or tmw.

Re: WereWolf

Posted: 25 Jan 2011, 07:04
by FredyBoi
darkice wrote:Nice necklace thank you lien.

Ok so the silver necklace Is done

The Golden Fang, and silver arrows just need to get done. as well as the werewolf.

The Brass Knuckles i'll let u guys decide if you want those its not an important item. i just thought maybe you guys want a new type of weapon that causes quick and severe damage, and that also would stand out from all the other weapons

Here's a pic of a werewolf from an old castlevania game its just an example so do not copy it... besides the werewolf on tmw has to be seen on all sides like of course all the other creatures are seen. also i want the werewolf to be grey not blue

I like Brass knuckles. For me it's a good item.

Re: WereWolf

Posted: 25 Jan 2011, 20:29
by nmaligec
There has been graphics work done on a werewolf, just not completed yet.

http://forums.themanaworld.org/viewtopi ... =8&t=11413