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Re: Regarding PvP

Posted: 18 Feb 2010, 20:08
by Big Crunch
My thought on pvp is it should be enabled via parties. Like exp sharing, it can be turned on and off. Along with being able to pvp party members, you can attack other parties that are pvp enabled. This allows anyone who doesnt want to participate individually to not, but allows people to pvp friends for fun. I do agree that pvp should not be enabled in the middle of town, but perhaps the suburbs of tulim would be cool, excluding the main areas.

BC

Re: Regarding PvP

Posted: 19 Feb 2010, 12:18
by Rotonen
If someone would bother to do an ELO based ladder system for our PVP, it'd finally actually launch off as a scene.