Thread for "mapping Errors"

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Ginaria
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Thread for "mapping Errors"

Post by Ginaria »

Hello

I dont know, if such a thread existed, if not, probably should be Image

Could be an easy way for Devs to have a central main thread, where players can post graphical bugs. Screenshot and map position info could be helpful (click key F10 for infos ingame). Image

Example:
Map 011-6<br />Position (266,170) to (267, 169)
Map 011-6
Position (266,170) to (267, 169)
graphicbug.jpg (40.54 KiB) Viewed 2693 times
Last edited by Ginaria on 02 May 2011, 07:23, edited 2 times in total.
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Ginaria
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Re: Thread for graphical Bugs

Post by Ginaria »

Nice idea, i found something too Image

Ops, my antenna is gone Image
Map: 011-6<br />Position: (260,245)-(261,245)
Map: 011-6
Position: (260,245)-(261,245)
graphicbug2.jpg (21.44 KiB) Viewed 2689 times
Map: 011-6<br />Position: (174,250)-(275,250)
Map: 011-6
Position: (174,250)-(275,250)
graphicbug3.jpg (80.8 KiB) Viewed 2684 times
Map: 011-6<br />Position: to many to count
Map: 011-6
Position: to many to count
layeringIssuesBundle.jpg (49.95 KiB) Viewed 2684 times
Last edited by Ginaria on 02 May 2011, 07:21, edited 1 time in total.
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Crush
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Re: Thread for graphical Bugs

Post by Crush »

Thanks for pointing out these errors.

We refer to errors like this as "Mapping errors", not graphical bugs. Graphical bugs are errors in the underlying graphic engine itself, while the errors you are pointing out here are mistakes the map maker did.

An even better way to point out errors is our bugtracker http://mantis.themanaworld.org. When you post on the forum, a thread can easily be forgotten, but a bugtracker ticket will persist until it is solved or closed. An even better way to handle such errors would be when you would use the map editor to correct the errors yourself and upload the corrected map to the bugtracker ticket you've created. After you've learned how to use Git and Tiled, this would be even less work than creating and cropping a screenshot.
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Ginaria
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Re: Thread for graphical Bugs

Post by Ginaria »

Crush wrote:Thanks for pointing out these errors.

We refer to errors like this as "Mapping errors", not graphical bugs. Graphical bugs are errors in the underlying graphic engine itself, while the errors you are pointing out here are mistakes the map maker did.

An even better way to point out errors is our bugtracker http://mantis.themanaworld.org. When you post on the forum, a thread can easily be forgotten, but a bugtracker ticket will persist until it is solved or closed. An even better way to handle such errors would be when you would use the map editor to correct the errors yourself and upload the corrected map to the bugtracker ticket you've created. After you've learned how to use Git and Tiled, this would be even less work than creating and cropping a screenshot.
Okay, thats better... i will check the bugtracker... and i will test this method to post (and correct) such mini errors...
You could post the link to the newest version of map editor, would be great...
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Re: Thread for graphical Bugs

Post by Dark_Mag »

Ginaria wrote:
Crush wrote:Thanks for pointing out these errors.

We refer to errors like this as "Mapping errors", not graphical bugs. Graphical bugs are errors in the underlying graphic engine itself, while the errors you are pointing out here are mistakes the map maker did.

An even better way to point out errors is our bugtracker http://mantis.themanaworld.org. When you post on the forum, a thread can easily be forgotten, but a bugtracker ticket will persist until it is solved or closed. An even better way to handle such errors would be when you would use the map editor to correct the errors yourself and upload the corrected map to the bugtracker ticket you've created. After you've learned how to use Git and Tiled, this would be even less work than creating and cropping a screenshot.
Okay, thats better... i will check the bugtracker... and i will test this method to post (and correct) such mini errors...
You could post the link to the newest version of map editor, would be great...
hello Giniria,

it can be downloaded here: http://www.mapeditor.org/

cheers, dark
Image
Image
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Re: Thread for graphical Bugs

Post by Ginaria »

Dark_Mag wrote:
hello Giniria,

it can be downloaded here: http://www.mapeditor.org/

cheers, dark
Hello Dork Moge

THANKS, great!!!

Now i would need the link, where i could get actually used map layout files...
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Re: Thread for graphical Bugs

Post by Dark_Mag »

Ginaria wrote:
Dark_Mag wrote:
hello Giniria,

it can be downloaded here: http://www.mapeditor.org/

cheers, dark
Hello Dork Moge

THANKS, great!!!

Now i would need the link, where i could get actually used map layout files...
hm, tiles and maps can be downloaded from git: https://gitorious.org/tmwdata

cheers, dark
Image
Image
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Crush
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Re: Thread for "mapping Errors"

Post by Crush »

Check out this thread to learn how to work with the content files like a professional:
http://forums.themanaworld.org/viewtopi ... =13&t=2617
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Ginaria
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Re: Thread for graphical Bugs

Post by Ginaria »

Dark_Mag wrote:
hm, tiles and maps can be downloaded from git: https://gitorious.org/tmwdata

cheers, dark
Thanks again, i will try to collect some experiences with it....
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Alige
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Re: Thread for "mapping Errors"

Post by Alige »

A patch has been made and was pushed. The map is now pretty cleaned.

Ali-G
Image
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