suggestion for monster spawn
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- Peon
- Posts: 9
- Joined: 27 Jun 2006, 12:17
suggestion for monster spawn
monsters should spawn with a 5 to 10 seconds delay so that you are able to see them before they spawn
it's just crazy when a agressive spider spawns right beside you so if the spider would be visible and is not attackable for 5 seconds and after that it begins to move, attack and you can attack it .. may a nice opportunity to play with alpha blendings, smoke/fog or smth. like that
it's just crazy when a agressive spider spawns right beside you so if the spider would be visible and is not attackable for 5 seconds and after that it begins to move, attack and you can attack it .. may a nice opportunity to play with alpha blendings, smoke/fog or smth. like that
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- Novice
- Posts: 87
- Joined: 26 Jun 2006, 15:54
- Location: Germany
re
Imagine a maggot UNBURROWing before it walks freely out of nowhere!
This already has been discussed. nevertheless its a great idea.
This already has been discussed. nevertheless its a great idea.
- Modanung
- Grand Knight
- Posts: 1719
- Joined: 20 May 2005, 15:51
- Location: Groningen, The Netherlands
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I think idea 1 is a good idea and I don't like idea 2 at all... not as a basic spawn method that is.
We could have destroyable objects (or monsters) that spawn monsters, like in Diablo with the nests and the mummy case.
We could have destroyable objects (or monsters) that spawn monsters, like in Diablo with the nests and the mummy case.
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