cody wrote:Just to state the obvious: Those repositories brought almost all of us here.
That's true for many of us. I am sure that 4144 is aware of it and has an eye,and an ear (at least) on the problem
By switching to the evol client, new players will go to evol. Which is actually the better choice for them, since evol's website isn't dead and it has a much nicer starting placeIf the evol server will be set to a better place than it is now, TMW, TMW-test are in the Start-up screen. Thus even in the actual situation it is likely that there is no significant change.
Why does there have to be only one official client? Why not none?
Having an official client means that the client features are used as reference, thus that any other client may have to include them if it pretends to be compatible with game. It means too that server developers, content developers and client ones have tight relations to ensure consistency. But it also means that all client's features are guaranteed to be inside the rules. A client which has extra features could be considered as "illegal".
Note to those who have difficulties to read wikis: Just as in mana, type F1 key, or type /help in chat line to bring help menu which makes you able to play quite easily. If you really need some pdf; go to http://manaplus.evolonline.org/documentation, all major OS allow you to print it as pdf file. Also, there is no need to use advanced features if you don't want to. Default configuration makes you play as you would do in mana.