Idea of bonus skill ?
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Idea of bonus skill ?
This is only idea of some skill named "Beast mode" or "Berserk"
What that skill would do
A temporary God Mode, Attack Dps Bonus and Speed movement increase.
That skill would be use only ONCE a day...
And after using that skill, you cant heal by potions and using conc and iron potions for about 30-60 mins (?)
and cant be healed by mage for about 15-30mins (?)
Time how long it works could be depend by lvl or only works by 5-10 sec.
What that skill would do
A temporary God Mode, Attack Dps Bonus and Speed movement increase.
That skill would be use only ONCE a day...
And after using that skill, you cant heal by potions and using conc and iron potions for about 30-60 mins (?)
and cant be healed by mage for about 15-30mins (?)
Time how long it works could be depend by lvl or only works by 5-10 sec.
Someone once said to me between the lines " You are unwanted here anymore, you are rude, arogant, ignorant, stupid, annoying and worthless person."
And all i can say about it Yes i might be... but that doesnt matter i dont have other feelings different from almighty hate and anger... but in the end its pointless to explain myself.
And all i can say about it Yes i might be... but that doesnt matter i dont have other feelings different from almighty hate and anger... but in the end its pointless to explain myself.
- Gatekeeper
- Peon
- Posts: 36
- Joined: 24 Oct 2010, 15:20
- Location: Carinthia
Re: Idea of bonus skill ?
Nice Idea but make it to a eal Berserk-Skill!
If you use a special_potion or eat a special_mushroom you get Quad-power and kill evertything (other Users too).
But after 2min you loose HP-Points more and more. No recovering and No Healing from Foods or a Healer can help you.
Most of the old Berserker in the MiddelAge died after they get into a BerserkerMode.
In her Berserkertime the are near Unstoppalbe.
Could be a Funny Skill. The Revenge of Warriors.
If a Berseker gets hurt , More Dammage and More Speed. hahahaha until he dies
If you use a special_potion or eat a special_mushroom you get Quad-power and kill evertything (other Users too).
But after 2min you loose HP-Points more and more. No recovering and No Healing from Foods or a Healer can help you.
Most of the old Berserker in the MiddelAge died after they get into a BerserkerMode.
In her Berserkertime the are near Unstoppalbe.
Could be a Funny Skill. The Revenge of Warriors.
If a Berseker gets hurt , More Dammage and More Speed. hahahaha until he dies
Wenn Ich die Welt in Händen tragen könnte, Ich würde Sie zerquetschen
Oder Gar nicht mehr über sowas nachdenken.
Oder Gar nicht mehr über sowas nachdenken.
Re: Idea of bonus skill ?
Or just slowly drain HP after they start using it, with no healing available. It lasts until you die.Gatekeeper wrote:Nice Idea but make it to a eal Berserk-Skill!
If you use a special_potion or eat a special_mushroom you get Quad-power and kill evertything (other Users too).
But after 2min you loose HP-Points more and more. No recovering and No Healing from Foods or a Healer can help you.
Most of the old Berserker in the MiddelAge died after they get into a BerserkerMode.
In her Berserkertime the are near Unstoppalbe.
Could be a Funny Skill. The Revenge of Warriors.
If a Berseker gets hurt , More Dammage and More Speed. hahahaha until he dies
Re: Idea of bonus skill ?
Or perhaps make a Focusing Skill level 2 and allow players to be focused on 2 skills... For example, a warrior can have speed and raging focused at the same time, an archer can have mallards eye and speed at the same time, and a mage can have speed and astral soul focused at the same time... or any other combo of 2 you can think of...
Re: Idea of bonus skill ?
The beast mode is already in, called raging..
Or using pots is kind of the same..
But yeah, maybe have it like an thing that you can only use once every 12 hours or something, like a spell or so, but that requires a fighter to have a positive m.attack value, also it would be quite useless if mages cant cast any spells for 12 hours after using it.
However i do like the idea of being able to use skills, like mix em up, with maximum 9 skill points used, so say 4 speed and 5 mallards eye, 4 speed and 5 raging etc.
However I don't have any idea how the skills work or if this is at all possible with the server code we have atm, but it feels like a good idea in general.
Or using pots is kind of the same..
But yeah, maybe have it like an thing that you can only use once every 12 hours or something, like a spell or so, but that requires a fighter to have a positive m.attack value, also it would be quite useless if mages cant cast any spells for 12 hours after using it.
However i do like the idea of being able to use skills, like mix em up, with maximum 9 skill points used, so say 4 speed and 5 mallards eye, 4 speed and 5 raging etc.
However I don't have any idea how the skills work or if this is at all possible with the server code we have atm, but it feels like a good idea in general.
Characters: veryape / Captain Dunce / Elvara / veryapeGM