LMAOTRGN wrote:Who could do that? Selim?
Feature Request: SKYTLURK
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Re: Feature Request: SKYTLURK
Re: Feature Request: SKYTLURK
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- Attachments
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- I removed colors from these mouboos, but are they now dyeable?
- mouboo-nocolor.png (46.74 KiB) Viewed 4993 times
Re: Feature Request: SKYTLURK
Technically, yes, by using the W dye channel
Re: Feature Request: SKYTLURK
Then we need some dye now. And some black spots. AND some eyes.meko wrote:Technically, yes, by using the W dye channel
This is a Skytlurk. ->
Re: Feature Request: SKYTLURK
TRGN I made the mouboo dye-able but now I need your help
do what you did here: viewtopic.php?p=147540#p147540
but do not put all on the same layer.
Let me explain:
1 - Use the mouboo sprite as the base layer
2 - create an empty (transparent) layer for the eyes
3 - draw the eyes on the layer you created (it should be on top of the base layer)
4 - remove the base layer so that only the eyes remain
and then post the file on this thread
do what you did here: viewtopic.php?p=147540#p147540
but do not put all on the same layer.
Let me explain:
1 - Use the mouboo sprite as the base layer
2 - create an empty (transparent) layer for the eyes
3 - draw the eyes on the layer you created (it should be on top of the base layer)
4 - remove the base layer so that only the eyes remain
and then post the file on this thread
Re: Feature Request: SKYTLURK
I'll do that.meko wrote:TRGN I made the mouboo dye-able but now I need your help
do what you did here: viewtopic.php?p=147540#p147540
but do not put all on the same layer.
Let me explain:
1 - Use the mouboo sprite as the base layer
2 - create an empty (transparent) layer for the eyes
3 - draw the eyes on the layer you created (it should be on top of the base layer)
4 - remove the base layer so that only the eyes remain
and then post the file on this thread
This is a Skytlurk. ->
Re: Feature Request: SKYTLURK
meko wrote:TRGN I made the mouboo dye-able but now I need your help
do what you did here: viewtopic.php?p=147540#p147540
but do not put all on the same layer.
Let me explain:
1 - Use the mouboo sprite as the base layer
2 - create an empty (transparent) layer for the eyes
3 - draw the eyes on the layer you created (it should be on top of the base layer)
4 - remove the base layer so that only the eyes remain
and then post the file on this thread
https://github.com/themanaworld/tmwa-cl ... a/pull/244
Name: Skytlurk
Stats: Their stats should be the same as Mouboo's.
Drops: Cotton Cloth (10%), Bottle of Water (7.5%), Cotton Cloth (5%), Reed Bundle (5%), Antlers (0.50%), Cotton Cloth (0.50%)
Spawning places: Same as Mouboo.
- Attachments
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- The antlers.
- skytlurk-antlers.png (1.93 KiB) Viewed 4931 times
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- The eyes and the spots.
- skytlurk-spots-and-eyes.png (10.8 KiB) Viewed 4937 times
This is a Skytlurk. ->
Re: Feature Request: SKYTLURK
First of all, please STOP spamming my inbox.
I will try your sprite on the (dyed) mouboo to see what it looks like.
I will try your sprite on the (dyed) mouboo to see what it looks like.
Re: Feature Request: SKYTLURK
Message me when you have done it.meko wrote:First of all, please STOP spamming my inbox.
I will try your sprite on the (dyed) mouboo to see what it looks like.
This is a Skytlurk. ->
Re: Feature Request: SKYTLURK
This is a Skytlurk. ->
Re: Feature Request: SKYTLURK
Skytlurk Spells:
1. #parum lurk
Uses: 1 RawLog
Makes: 1 SkytlurkFigurine
2. #kallurk
Uses: 1 Root, 1 SkytlurkFigurine
Makes: Some Skytlurks.
1. #parum lurk
Uses: 1 RawLog
Makes: 1 SkytlurkFigurine
2. #kallurk
Uses: 1 Root, 1 SkytlurkFigurine
Makes: Some Skytlurks.
This is a Skytlurk. ->
Re: Feature Request: SKYTLURK
AWESOME!!
Re: Feature Request: SKYTLURK
this would be an awesome mob but someone needs to draw the skytlurk sprite in order for it to get in game
Re: Feature Request: SKYTLURK
You made the dyable mouboo for that and i made the spots+eyes, also the antlers are included here somewhere. So, it's almost done.meko wrote:this would be an awesome mob but someone needs to draw the skytlurk sprite in order for it to get in game
This is a Skytlurk. ->
Re: Feature Request: SKYTLURK
The dyeable mouboo doesn't look fine using 1 dye channel because there's two color ramps for different palletes (body and ears). You should use two channels:TRGN wrote:You made the dyable mouboo for that and i made the spots+eyes, also the antlers are included here somewhere. So, it's almost done.meko wrote:this would be an awesome mob but someone needs to draw the skytlurk sprite in order for it to get in game
To reproduce the demonic mouboo (bear and red eyes) these files as monster accesories:
https://dl.dropboxusercontent.com/u/364 ... c-face.png
https://dl.dropboxusercontent.com/u/364 ... c-face.xml
And for the color palletes, the following codes should work:
Code: Select all
Mouboo:
B:#4d4648,55251a,823f3b,6e4634,904f42,9e5e49,b37259,c37f63,c37f64,d38c6e,dc9b7a,e6aa86;R:#4e2e1c,8e5e4b,ae7662,c3907a,d7aa91
Demonic Mouboo:
B:#47205a,484571,5d6da2,6d80bc,849ae3;R:#47205a,47205a,484571,5d6da2,6d80bc,849ae3
I like the skytlurk idea, but dont like the current art because it seems like made with 25 random clicks on a graphic editor. It needs more love in the graphics, more details to make it a unique monster and not a cheap copy.