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Exp

Posted: 04 Oct 2004, 19:48
by SimEdw
Well, I think we need some kind of system to know in which level what amount of exp that is needed.

The ro version is:
http://www.rodatazone.com/mechanics/experience.php

But I can't find any formula for it, so I think it's handwritten.
I have posted a suggestion on the wiki:
http://themanaworld.sourceforge.net/wiki/index.php?Exp

But any good ideas are welcomed.

Posted: 05 Oct 2004, 09:00
by Rotonen
For now that'll do.. We are a long way from the balancing phase anyway, so we should just stick with that as that looks to be the kind of thing that would work ? Depends on the monster development though..

Posted: 20 Oct 2004, 01:27
by Lisa
If a rabbit gives 1xp in som you gota kill at least 10 in secret of mana,
and if your makeing about that game shudnt you use about the same exp table :D, or something like
level|exp.req
Level :01,02,03,04,005,006,007,008,009,010,011,012,0013--->
Base :10,15,20,30,040,055,070,090,110,135,160,190,0220--->
Add :00,05,05,10,010,015,015,020,020,025,025,030,0030--->
Total :10,25,45,75,115,170,240,330,440,575,735,925,1145--->
Here you can see if you need to kill a rabbit to get 1 xp as in som, you need to kill 15 at level 2, and 20 then 30 and so on at level 13 you need to kill 220 rabbits :P in beginning you usualy kill up to 30 rabbits and some flowers before you get anything stronger oh and a few mushrooms :P
anyway see my pointness?

Posted: 20 Oct 2004, 02:04
by Lisa
on the other system i saw on the page viewed, where it started on 64, thats a whole lot of rabbits just for one level, and level 2, well not in a lifetime :D